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  1. #51
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by WinterLuna View Post
    but surely they should look into improving this?
    The issue is funding. I'm not sure if XIV is even profitable yet after 1.0, and that is why SE (the publisher, not yoshi Ps team) is so hesitant to give them more resources. I'm sure Yoshi P has fought for them, and one day he might get them, but that is the current situation.
    (0)

  2. #52
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jetstream_Fox View Post
    I'm pretty sure those items aren't special at all, I'm almost certain they're common hence the reason they drop from mobs. I think OP wants actual rare item drops from mobs, like how Diablo 3 killing an Elite can drop high end craft items.
    Ah.

    That's silly. Anything that drops from overworld mobs will always be common before long because it's an overworld mob that spawns endlessly.
    (1)

  3. #53
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by Lambdafish View Post
    The issue is funding. I'm not sure if XIV is even profitable yet after 1.0, and that is why SE (the publisher, not yoshi Ps team) is so hesitant to give them more resources. I'm sure Yoshi P has fought for them, and one day he might get them, but that is the current situation.
    I hope they can soon improve it! It's a shame
    (1)

  4. #54
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by WinterLuna View Post
    I hope they can soon improve it! It's a shame
    I've waited 3 years for that to improve, I thought it would after 3.0, but it seems to have gotten worse. Perhaps after 4.0, but I'm not holding out hope
    (3)

  5. #55
    Player
    DevilsDontFly's Avatar
    Join Date
    Feb 2015
    Posts
    712
    Character
    Iroira Sinzha
    World
    Coeurl
    Main Class
    Dancer Lv 90
    I just wish the dungeon formula do change. The whole Trash > Boss > Trash > Boss > Trash > Last boss thing is even worse on Heavensward with all the invisible walls and blocks. At least on A Realm Reborn I had the option to deal with big pulls when things got boring, but since HW everyone's being forced to kill 3 to 5 enemies at a time and that's... beyond boring, to the point I doze during duties unless it's Weeping City, new Ex Primals or some Savage stuff. Also it makes no sense that you can pull a whole dungeon with super low level character without anything useful to offer but as soon as you get all the AoEs and cool mechanics the game suddenly puts invisible (or visible) walls everywhere.

    Other than that I wanted the "open" World of this game to be dangerous. I can't even remember what was the last time I died on the field. Must have been over two years ago. A safe formula might work for those who have not played the game for too long, but for veterans it can get boring fast.
    (1)

  6. #56
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    754
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    Quote Originally Posted by Mature View Post

    ~
    No way!...

    More combat in this game would make me quit, I enjoy myself the way the game is now and there's only improving it, like remaking the whole thing in 4K!...

    SE can add whatever they want to satisfy specific wishes as long as they don't touch cosmetics which happen to be what I love the most!...
    (1)

  7. #57
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Tam_Hawkins View Post
    I think that is one of the main problems the game has (at least looking at me and my friends it is), not that they have lots of fluff or that the fluff last forever of course. No, but that battlecontent and item upgrades are outdated so fast, think about it every patch cycel we get 2-3 (now 2) more dungeons and the old dungeons are suddenly outdated: because of new item levels the monsters and even bosses are week (most of the time already at their release), the rewards become inferioir compared to the new dungeon (less tomes then the two new dungeons, itemlevel of the equipment is lower - worse even for most people that equipment was at most glamour to beginn with...)
    Even better just scrap Ex Roulette and leave them all in the 60 roulette, whilst also increasing tome reward for the combined roulette.
    (1)

  8. #58
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by DPZ2 View Post
    I saw at least two posts here with complaints about the 'tons of mobs ... with no other purpose'. They are not a wasted resource, they are a current source of income and materials for players.

    .
    Not entirely true, those HQ mats and the reason they're so cheap is because of DOW/DOM retainers. I tried farming them mobs myself, its tedious and inefficient.
    (0)

  9. #59
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by SigmaOZ View Post
    No way!...

    More combat in this game would make me quit, I enjoy myself the way the game is now and there's only improving it, like remaking the whole thing in 4K!...

    SE can add whatever they want to satisfy specific wishes as long as they don't touch cosmetics which happen to be what I love the most!...
    I didn't say to remove it completely. I said to tone it down and add more fighting/combat stuff. Like I mentioned before it seems that minions housing hairstyles are taking priority lately instead of what a final fantasy game is all about, it's combat.

    Mobs in the world are useless and weak. They need to add more rewards or make them stronger or give them something special for people to move around the world's more rather than sitting at the mist or Idyl playing dressing up.

    I honestly would like more dungeons more raids and add something IN the world apart from fates and hunting.
    (1)

  10. #60
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    754
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99

    Eorzea needs to feel more alive!...

    Quote Originally Posted by Mature View Post

    ~
    Meh, I'd like to do my daily life inside the game, like that hideous SIMS game -which I wouldn't play-, thing is for me the housing, cosmetic and Role Playing part of the game is way more appealing than just endlessly fighting!...

    You might be a hardcore player and if that's the case then there's Savage content that is by far the hardest thing in the game, that can be done over and over given you have a static raid group, not something that could interest me since they seem to be maniacs!...

    Monsters around the world and FATEs are important from the start, maybe not for max level jobs but for beginners, yes SE could improve them but I wouldn't say they are useless, the game would feel dead without monsters filling up space and moving around!...
    (2)
    Last edited by SigmaOZ; 08-16-2016 at 01:59 AM. Reason: Typos

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