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  1. #541
    Player
    Skivvy's Avatar
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    Jun 2012
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    4,178
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    Boo Box
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    Rafflesia
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    Sage Lv 100
    Quote Originally Posted by Dorander View Post
    Why be 'objective' when I've played the game? FFXI sucked. Seriously it did. Yes, that's my opinion. However, what I've pointed out are often repeated complaints about it. When you keep seeing people post about wanting those things in this game or making this game into the sequel to FFXI, someone needs to give them a cold dose of reality as to why that is not ever going to happen.

    Peace out to the both of you, any and all responses from you will be ignored going forward.
    And to address this - Simply because you don't like a game doesn't mean that everything about it is bad. Everyone has different play styles and preferences, so this is pretty much a given that not everyone will enjoy what XI had to offer.

    However, I would go so far as to say that all games have redeeming qualities - some things they do really well, some things are bad. The point that I have been trying to make is that there are plenty of things within XI that they could borrow from and adapt to make XIV feel more full and fleshed out as a game.

    So yeah, a little objectivity would go a long way. Continue ignoring me as planned
    (7)

  2. #542
    Player
    Reinha's Avatar
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    Mar 2015
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    Finland
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    4,069
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    Reinha Sorrowmoon
    World
    Odin
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    Reaper Lv 100
    Quote Originally Posted by FizzleofHyperion View Post
    If you compare FFXIV to FFXI its very much a WoW Clone. WoW might be a bad term but i guess MMORPGs that are similiar to WoW with that simplicity.
    Why do you have such a strong opinion about WoW when you've never played it? You just described elements that make WoW seem closer to FFXI than FFXIV. It's quite funny to see a poster assert a claim and disprove themselves in the same post.
    (6)
    Last edited by Reinha; 08-14-2016 at 02:27 AM.
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    Viper

  3. #543
    Player Lexia's Avatar
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    Aug 2013
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    3,509
    Character
    Lexia Lightress
    World
    Balmung
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    Ninja Lv 86
    Quote Originally Posted by Dorander View Post
    Why be 'objective' when I've played the game? FFXI sucked. Seriously it did. Yes, that's my opinion. However, what I've pointed out are often repeated complaints about it. When you keep seeing people post about wanting those things in this game or making this game into the sequel to FFXI, someone needs to give them a cold dose of reality as to why that is not ever going to happen.

    Peace out to the both of you, any and all responses from you will be ignored going forward.
    I'm pretty sure there are people have the same opinion for XIV out of their 5 million accounts registered I'm sure there been good chuck of people that have thought XIV sucks or is boring and have quit because of it. Isn't it something less then 1 million of the 5 million are actually active paying subs?
    (4)

  4. #544
    Player
    Warlyx's Avatar
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    May 2011
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    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Warlyx View Post
    what they added jump to FFXI? , i played it last year and wasnt able to jump!!! there is a free login time now.....just want to see my taru taru jumping around !
    lol yeah they added jump ....but isnt a button u press D: better than nothing i guess ...still weird that the name doesnt move



    (2)

  5. #545
    Player
    Skivvy's Avatar
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    Jun 2012
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    Boo Box
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    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Warlyx View Post
    lol yeah they added jump ....but isnt a button u press D: better than nothing i guess ...still weird that the name doesnt move



    lol, yeah, the jump is pretty useless D: You CAN jump while running, but you still can't clear actual hurdles And the name thing reminds me of a couple of the new dances in XIV. I believe both the Gold and Thav dances keep your name in a single spot while your character is prancing about.
    (0)

  6. #546
    Player
    Iromi's Avatar
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    Sep 2012
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    Gridania
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    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by FizzleofHyperion View Post
    Again no one wants FFXI 2.0 but players didnt want FFXIV A WoW Clone Reborn either.
    There will always be that one someone that says FFXI is still active why dont you go play that?
    My answer that do that is WoW is still active aswell why are you here playing a WoW Clone?

    People want the good things about FFXI wich made it so great not the bad stuff like waiting 6h in jeuno for group etc.
    Hey..I agree with your post, good points! I am going to start saying this from now haha...its true though, why DONT they go play WoW if they want stuff from WoW...since apparently wanting a couple good things from XI means we want the entire XI game and to go play it as a solution lol.
    (7)

  7. #547
    Player
    bass9020's Avatar
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    Jun 2011
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    Gridania
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    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Iromi View Post
    Hey..I agree with your post, good points! I am going to start saying this from now haha...its true though, why DONT they go play WoW if they want stuff from WoW...since apparently wanting a couple good things from XI means we want the entire XI game and to go play it as a solution lol.
    Yea I said it in another thread that people won't be happy until they can get every part of this game changed into a non FF game. Its pretty sad.
    (4)

  8. #548
    Player
    loreleidiangelo's Avatar
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    Apr 2014
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    Ul'dah
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    Lorelei Diangelo
    World
    Leviathan
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    Dancer Lv 74
    I'll try to put aside my bias for a second and prompt some discussion: the things you liked about FFXI, how would you incorporate them into the game without drastically altering this game's design philosophy or content model? The biggest reason I'm against most XI-like suggestions are because they're usually advocating forced grouping or the removal of certain convenience features, which I think would do this game more harm than good. What kind of suggestions would you give that might actually fit into the framework of Final Fantasy XIV?
    (3)

  9. #549
    Player
    Katchoo's Avatar
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    Dec 2013
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    186
    Character
    Katchoo Choovanski
    World
    Phoenix
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by loreleidiangelo View Post
    I'll try to put aside my bias for a second and prompt some discussion: the things you liked about FFXI, how would you incorporate them into the game without drastically altering this game's design philosophy or content model? The biggest reason I'm against most XI-like suggestions are because they're usually advocating forced grouping or the removal of certain convenience features, which I think would do this game more harm than good. What kind of suggestions would you give that might actually fit into the framework of Final Fantasy XIV?
    I got this!

    Lets take this popular idea.

    5) Open world needs danger, meaning mobs the strength of stuff found in Weeping City currently in the open world (not just in fates). If you wonder pointlessly into the wilds solo and under geared, you should get your face stomped into the ground.
    Now as this smart reply states why it is a bad idea.

    You have now turned the open world into a massive restricted piece of content wholly dependent on a person being able to readily find parties or have pre-existing friends to complete even mundane tasks.
    But how can we turn this idea into something that actually translates well into FFXIV and the fact is we ALMOST kind of have it.

    Diadem and PoTD kind of have this idea. Not so much the idea of "danger" but the idea of wasting time. Lets look at Diadem for example. Aggroing (spelling?) is a pain in the ass not because they are hard to beat but because it wastes time. Diadem, if it had been a piece of content where you have to travel from A-B on foot to farm content for tomes, gear etc but these trash mobs slow you down. It's how i see the idea of "danger" in FFXIV.
    (2)

  10. #550
    Player
    Dorander's Avatar
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    Aug 2013
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    Limsa Lominsa
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    240
    Character
    Riley Fuller
    World
    Faerie
    Main Class
    Monk Lv 80
    Quote Originally Posted by Lorielle View Post
    Ignored or not, I'll still respond anyway. It's fine to voice your opinion, but when you decide to tag every thread that disagrees with your opinion with things of that nature, it's just a sense of immaturity. There's a lot of people that feel the same about what XI had versus what XIV has. It's not even on this board alone, but if you wish to ignore that because of your dislike of XI, then that's your prerogative. We can tell you guys time and time again we don't want XI-2, but that's what people keep translating our words to be. Again, that's your perception. It's wrong, but it is that.

    In any case, try to be a little more civil and less offended just because someone called you out on something that seems unnecessary.
    Fine, I'll bite.

    I'm just calling, or in this case tagging, a spade as a spade. Calling it immaturity and non-civil because you either take offense or just don't like those words, well that's just the beginnings of a strawman argument. If it bothers you that bad that someone says that a game sucks (a fair descriptor word) especially when they have had first hand experience of it, or calls those that have a fanatical fervor to defend such a game a zealot.. Well..

    Ever heard of a thing called cognitive dissonance? If not, let me break it down for you. It's basically the mental stress or discomfort experienced by an individual who holds two or more contradictory beliefs, ideas, or values at the same time; performs an action that is contradictory to one or more beliefs, ideas, or values; or is confronted by new information that conflicts with existing beliefs, ideas, or values. Let's focus on that last bit: "confronted by new information that conflicts with existing beliefs, ideas, or values."

    The very fact that when presented with firm, first hand accounts that dispute your rose-tinted view of a game that you have idolized and, further more, causes you to lash out over 'tags' to a thread where that game is being discussed is quite telling. Calling me out directly, by saying you can't take anything I say seriously, because of said tags is analogous to you putting your fingers in your ears and humming a tune.

    As for our perceptions, the title of this very thread is quite clear: Make FFXIV more like FFXI and less like WoW. If turning FFXIV into a pseudo-sequel isn't what those of you agreeing aren't earnestly angling for, what is the very point of this thread?

    Quote Originally Posted by Katchoo View Post
    Okay i'm just being pedantic at this point but i just can't help myself.

    First, how is that quest any different from the one in FFXIV? Both quest you need to be level 20 and in fact if anything you could say the FFXIV was worse. You had to grind out 2000 GC seals (until they recently changed it) which lets face it was a pain without a Choco whistle to take you between FATEs and were also seals you would rather be spending on ranking up.

    Second, level had nothing to do with getting to Jeuno. Being level 20 hardly made your chances better in fact anybody with half a brain switched to a level 1 character so that if they did die they would not lose exp on their main.

    But i agree, everything was a chore and a half ... but that was kind of the point. It was very much of it's time, and the chore was worth it for the immense sense of satisfaction you got from the small victories that built your character ... at least at the time that's how it felt.

    These days i would much rather have fast travel and all the other countless comforts a modern MMO provides. Do i look back and reminisce about how wonderful FFXI was? Yes. But do i want all the pain that entailed? No. Lets face it, most people loose their cool if you wipe on a boss in Weeping City, WoD or w/e imagine the rage of having to run by foot half way round the world after a wipe.
    First off, your comparison is apples to oranges. The FFXI quest allowed you to use a TAXI mount. Had to start in a city, limited time use, ect. Four real life hours to unlock that. The companion MOUNT of FFXIV, (which can be used anywhere and for an unlimited amount of time) takes about one, maybe two hours to get all the required seals. FATEs are completely unnecessary. You just have to do grand company levequests and should have more than enough by that point saved up.

    To put it into perspective, the Chocobo Porters in this game has two options. One: an on the rails, no control, go from point A to point B, if you have point B unlocked. The other: the exact same function FFXI had. (Unlocked just by reaching level 10) A temporary mount that costs a nominal amount of gil and lasts for a limited amount of time. If you dismount, you can't remount. You get those services right out of the box. You don't have to trek to a central hub city through ridiculously high level mobs, that can and will kill you multiple times, be level 20 (yes it's a requirement to even start the quest, I looked it up), and waste 4 hours (coming back each hour doing that same arduous journey, or sitting there wasting time) just for basic travel.

    Yes, people would RAGE if that was the case here. Thank the twelve it isn't.

    Quote Originally Posted by Skivvy View Post
    And to address this - Simply because you don't like a game doesn't mean that everything about it is bad. Everyone has different play styles and preferences, so this is pretty much a given that not everyone will enjoy what XI had to offer.

    However, I would go so far as to say that all games have redeeming qualities - some things they do really well, some things are bad. The point that I have been trying to make is that there are plenty of things within XI that they could borrow from and adapt to make XIV feel more full and fleshed out as a game.

    So yeah, a little objectivity would go a long way. Continue ignoring me as planned
    Yes, everyone does have different playstyles and preferences, I agree. When a game's 'redeeming qualities' are so over shadowed by all the negatives, then like any critic of consumed media you give it a score, and in my case: I feel that the game sucked on most, if not all levels, and would not recommend any of it be integrated into this one.

    There you go. Last reply and will ignore thread going forward.
    (4)
    Last edited by Dorander; 08-14-2016 at 03:25 AM.

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