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  1. #11
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,431
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by Lollie View Post
    Asking for the ability to purchase your way to beating the game with outside currency defeats the whole point of a sub game from a game-play standpoint.
    You have no understanding whatsoever of me or my posts, but I am not going to explain it again.

    [crating] should be very hard
    No one said anything about it being too difficult.

    All RPGs are about levelling
    There are RPGs with no levels and RPGs where you can buy a maxed out character/ability and still have plenty of stuff to do.

    You sound more like you want stuff to be handed out like candy
    Don't run your mouth if you have no understanding of what I am saying.

    Ya'll care way too much about what people like to do with their free time. A handful of your own business never hurt anybody.

    Anyway, my post was for SE to read, not other players who have no power over the game. If I'll add some stuff if I remember.


    So what happens to the people who aren't willing or can't pay to get the best gear right away?
    They group with people who also aren't willing or can't pay to get the best gear right away like they are now. Not every who raids can afford crafted melded gear on release, yet they raid anyway. It would no change a thing. Hardcore players already do not group with casuals. Plus, like you said below, even if those people bought the levels and the gear, they still wouldn't be able to beat it, so why do you care?

    If you could literally buy your gear, materia, house, crafting mats, and pretty much anything in the game.. what would be the point?
    I don't know because I would not buy gil or tomestones. But I don't have to know or care either. People who do find it fun have their reasons.



    Please tell me: What kind of effort would YOU put into a game and what do you enjoy about a game in general?
    I like most of the game. The only thing I never had any interest in is PvP. Loved raiding and glamour, although the system is terrible but that's been talked about a lot in the past and I have nothing new to add to the conversation, so I didn't bother with it.
    But running the same dungeon countless times for that one chest piece, or minion, or card drop is absurd. Effort is not a problem when the content is fun - learning raids and primal battles is tons of fun - having to wait a week to do it again is not fun, running it 40 times because the item you want has not dropped yet is not fun, having to run it another 80 times in hopes to get the drops you need to desynth in hopes to get the drop you want for a shirt you'll wear one week is not fun. It turns every activity in the game that used to be fun into this mechanical routine you don't even pay attention to anymore.

    I don't know why you are all so focues on how much effort I want (or not) want to put into this game when I all have talked about are stuff most of you do when watching Nextlif on another screen. There is a 16 page thread on how the Yokai event is too grindy on the first page of this section... I am sure everyone would be distraught if it took 50 fates to get everything instead of 800 because you'd miss the other 750.
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    Last edited by Moqi; 08-13-2016 at 03:47 AM.