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  1. #1
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kosmos992k View Post
    stuff.
    Eh? I literally listed exact copies they took from WoW. I never mentioned anything about dragons...

    You said you don't want them to clone an old game, and I listed and pointed out how they did. I guess you just don't understand.
    (2)

  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Iromi View Post
    Eh? I literally listed exact copies they took from WoW.
    Exact copies? So you think the idea of a caster that cycles between one mode and another is exclusive to WoW?

    Weekly Lockouts are an innovation that began with WoW?

    Currencies are currencies, there is no 'format' they are simply tokens you collect to purchase other things. Many games have multiple currencies with a single monetary currency and other tokens, this is hardly cloning WoW.

    And I absolutely refuse to take WoW having multiple difficulty levels in dungeons as evidence that FFXIV copied WoW. Multiple difficulties is something that has existed almost since the dawn of gaming.

    There is a thing in patent law that says that a patent cannot/should not be granted if something could be reasonably developed by an ordinary practitioner in the field. Concepts such as multiple difficulty levels, token systems & currency, lockouts to extend content life and even the cycling from one mode to another in BLM are all things that can be reasonably expected to be developed by competent practioners in the field of MMORPG design and implementation.

    Or in other words, you're giving examples of things that could easily be developed independently without any direct reference to another source. To say that such things were copied or cloned from another source needs more evidence than the kinds of similarity you describe, and also some justification as to why you think those things could not reasonably have been developed independently buy a company with a history in RPGs and MMORPGs.

    I never mentioned anything about dragons...
    I know. I was using that as an example of how easy it is to pull things from FFXIV and claim they were copied from other games. I mean it could be said that Elezen are totally rip off of Elves in Lord of the Rings; they aren't but there are similarities. A lot of Fantasy games borrow from literature, and a lot of MMORPGs with fantasy settings (and solo RPGs) borrow very heavily from the pencil& paper die based games such as D&D. So perhaps we should discuss those similarities?

    The point being that games that operate within a genre will always have major themes in common, and MORPGs and RPGs in general will always have a ggreat many similar mecvhanics and concepts. But none of that means that one game is a clone of another.

    You said you don't want them to clone an old game, and I listed and pointed out how they did. I guess you just don't understand.
    I understand, I just feel that I have a broader perspective than you in that I'm not looking to pin an accusation of copying or cloning on FFXIV, while you seem to be wishing to do so.
    (1)
    Last edited by Kosmos992k; 08-05-2016 at 04:34 AM.