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  1. #1
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Nekotee View Post
    Just add a thunder before Fire III and it's ok
    So do less dps because I have arrow up? I normally just wait half a second after that first transpose tick, doing the same dps I would do without arrow.

    In any event, Arrow is not a dps gain in BLM AoE.
    (2)

  2. #2
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    Quote Originally Posted by StouterTaru View Post
    In any event, Arrow is not a dps gain in BLM AoE.
    Oh hmm I didn't know that. I'm always seeing people recommend that BLM gets priority on arrows, but it it ain't helping their aoe rotation then I guess I'll start giving them to other players.
    (2)

  3. #3
    Player
    AI_wass's Avatar
    Join Date
    Aug 2015
    Posts
    80
    Character
    Ire Works
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ragology View Post
    Oh hmm I didn't know that. I'm always seeing people recommend that BLM gets priority on arrows, but it it ain't helping their aoe rotation then I guess I'll start giving them to other players.
    He's blatantly wrong. The bulk of BLM damage in mob pulls is in the Fire 2> Fire 2> Flare portion of the rotation, as should be obvious. Making that bit go faster, means more DPS. As for making Fire 3's cast time under 3 seconds, any competent BLM is going to be putting Leylines on cooldown as often as possible without compromising it for the boss encounter. It's 90s cooldown means it should be up for every other pull or so. With Leylines, they have to hold off on that next Fire 3 for a bit, anyways.
    (4)

  4. #4
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by AI_wass View Post
    He's blatantly wrong. The bulk of BLM damage in mob pulls is in the Fire 2> Fire 2> Flare portion of the rotation, as should be obvious. Making that bit go faster, means more DPS.
    Ideal AoE Flare rotation is 15 seconds and takes around 900 spell speed. To drop that to a 12 second rotation, you need a GCD around 1.6 seconds and perfect timing.

    For that same reason, Ley Lines in an AoE is not what a competent BLM does.
    (0)

  5. #5
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by AI_wass View Post
    He's blatantly wrong. The bulk of BLM damage in mob pulls is in the Fire 2> Fire 2> Flare portion of the rotation, as should be obvious. Making that bit go faster, means more DPS. As for making Fire 3's cast time under 3 seconds, any competent BLM is going to be putting Leylines on cooldown as often as possible without compromising it for the boss encounter. It's 90s cooldown means it should be up for every other pull or so. With Leylines, they have to hold off on that next Fire 3 for a bit, anyways.
    No. No. No. No. No.
    Making the fast part of the rotation faster doesn't make overall DPS go up when you still have to wait the same amount for the MP tick.
    EG-1000 potency over 15s is 1000 potency. 1000 potency over 14 seconds with a 1 second wait is still 1000 potency per 15 seconds. (please don't worry about the numbers, I know they're not accurate, the principle is the same because math)

    You don't ever use Ley Lines in AoE. You still can't get enough SS to knock down the server tick wait. Using LeyLines just makes you look busy.
    (0)