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  1. #1
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    Palace of the dead is the easiest grind content in the game. It's lower than just doing dungeon roulettes, fates, diadem or what have you.

    Why not just put all the weapons, mounts and pets you can get from it on the mgp vendor in gold saucer if wanna nerf. That sounds fine with me.
    (1)

  2. #2
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Cherie View Post
    Palace of the dead is the easiest grind content in the game. It's lower than just doing dungeon roulettes, fates, diadem or what have you.

    Why not just put all the weapons, mounts and pets you can get from it on the mgp vendor in gold saucer if wanna nerf. That sounds fine with me.
    it's the hardest dungeon in the game actually.
    (6)

  3. #3
    Player
    MaeIsMean's Avatar
    Join Date
    Sep 2015
    Posts
    271
    Character
    Nex Ixchel
    World
    Zalera
    Main Class
    Summoner Lv 90
    Quote Originally Posted by RyuSaarva View Post
    it's the hardest dungeon in the game actually.
    They really need to create a sarcasm font....

    POTD is teaching terrible, horrible habits to people as they level up with barely any effort. You barely have time to learn a real rotation. You don't need to assist. You can pull multiples as long as you aren't stupid about it (certain mobs in multiples are death or close to it). Sneak around to get to chests, or popping chests mid-combat. Being situationally unaware (nothing like the bard that hits the trap that is showing because you used the pomadore). But at least I can level my alts up easily, I can always learn to play them later.
    (4)

  4. #4
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Ever since PoTD arrived we've seen thread after thread complaining about it being too easy, and now comes the topic essentially requesting a nerf because of multiple wipes - aka it's too hard.

    If we are seeing feedback from both sides of that issue - too easy/too hard - the it seems likely that the difficulty is about right.

    Of course it also results in mixed messages here.
    (7)

  5. #5
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MaeIsMean View Post
    They really need to create a sarcasm font....

    POTD is teaching terrible, horrible habits to people as they level up with barely any effort. You barely have time to learn a real rotation. You don't need to assist. You can pull multiples as long as you aren't stupid about it (certain mobs in multiples are death or close to it). Sneak around to get to chests, or popping chests mid-combat. Being situationally unaware (nothing like the bard that hits the trap that is showing because you used the pomadore). But at least I can level my alts up easily, I can always learn to play them later.
    He isn't wrong.

    But it speaks more to how piss easy normal dungeons are, than to how difficult PoTD is.

    I do like that trash mobs actually have mechanics you have to watch out for and that you need to stay on your toes, though. If only mobs had more health in 4 man parties, it feels like they gave them a reasonable amount of HP for single or 2 player groups, but didn't adjust at all for people who enter as a light party.
    (1)

  6. #6
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by RyuSaarva View Post
    it's the hardest dungeon in the game actually.
    A marshmallow is harder than sand.
    (1)

  7. #7
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by RyuSaarva View Post
    it's the hardest dungeon in the game actually.
    Personally I don't see why it's harder than other dungeons... Like the bird that puts you to sleep? Sure that's annoying but I've never died as a result of that.
    I think I've died twice in palace? Both times were because I ran off alone and didn't bother to run back to group when I got a patrol mob. I tend to watch a movie in my other window while I'm doing it so that doesn't help I'm sure.

    Hardest dungeon though? I mean... it doesn't even require a tank... that should tell you something... the mobs don't hit hard enough that you need one. If you can't help but charge into a room with 6 mobs and die over and over then... I don't know what to say.

    I personally think Aurum Vale is one of the harder dungeons. I have to actually pay a tiny bit of attention in there... It's easy to pull too big and most people you get in pugs are not even sure how to gear themselves yet.

    I'm sorry if this comes off sounding like I'm being mean. I'm really not. Just reading my text can be hard to grab my context. If heard me read it to you in my sheepish mouse voice I'd doubt you'd think I was trying to be mean about this. *squeak*
    (0)

  8. #8
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Cherie View Post
    snip
    No dungeon in this game requires a tank, sans a couple level 60 ones *maybe*. They just make it easier due to aggro control. Palace is just up front about it.

    And it has nothing to do with pulling too much, ever stepped on a luring trap as a patrol group walks in and suddenly you're having to fight 7 things? Good luck surviving that without a pomander. This alone makes it harder than any typical dungeon, because you can easily control how big your pulls are in regular dungeons. Not to mention the other traps.
    (1)