Quote Originally Posted by Shurrikhan View Post
I feel like [1] would have significantly more change to gameplay than people are looking for.
This is understandable. I've always been a fan of resources being a way to differentiate classes from one another, and ideally I would like PLD, DRK, WAR and DRG to have their own unique takes on STR TP instead of being held to a universal system.
[2] If costs and regeneration rates are both increased, there's no real change made, I would think? I'm not sure what this is trying to accomplish.
The intent with my suggestion is to have DEX TP work similar to how Energy works in WoW. As you know, it's a resource that is spent quickly but regenerates quickly to reward the player learning how to pace themselves. Admittedly this is the intent behind the current iteration of TP, but it hasn't worked out due to several factors.
[3] To be honest, the only model I've really be fond of as an alternate to the current Greased Lightning system would be based on the Legion Shadow-priest, especially when it was still capable of stacking the Haste buffs from accrued Insanity of Voidform burst phases atop each other when played well (and with a bit of luck) even in entry-level gear. That said, that could as easily apply to a Chakra system (releasing the gates) instead.
What I was aiming for was for MNK building up momentum and then focus on keeping that momentum. It wouldn't be that different from what they currently have, except that instead of Greased Lightning dropping all three stacks once the timer hits 0, you just lose stacks over time.

Non-sequitur:
Chakra
Chakra as a whole is flawed and something I'd love to see scrapped and redesigned. The main flaws are that a) fifth chakra is the only one that matters and b) you have to spam a button to attain fifth chakra. I equate it to character dialogue that breaks the flow of gameplay in a platformer/action game. The system breaks the flow of gameplay for MNK.

Real-life Chakras all mean different things and have different properties. The 7th/final Chakra is not the only the only one that matters like in-game, and I think a MNK should have skills determined by what Chakra they've activated.