I'm wearing purple wool forever, and nobody's going to stop me.
Please, SE, fix this. Color should be aesthetic only. Even the majority of the supporters are only saying, "It isn't that bad," not that it's good.
I'm wearing purple wool forever, and nobody's going to stop me.
Please, SE, fix this. Color should be aesthetic only. Even the majority of the supporters are only saying, "It isn't that bad," not that it's good.
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Interim solutions are for pansies.
I believe someone translated some JP posts that were pretty upset with this system. If you haven't notice, and i can't imagine how, JP pop culture is heavily focused on individuality.
Can't speaks to Euro posts..
Stat customization has everything to do with the argument as it is a determining factor on what each class is, be it Tank, DD or Healer. Players want to Min/Max to be stronger at what they do therein lies stat customization (People even use specific foods that will raise desired stats). Dye introduced even more customization, with the restriction of specific colors to the role each class will play.
If players wish to do that yes. The major issue here is freedom of choice by players to LOOK the way they want if only by using their favorite color. (I personally think it's silly to have tanks wearing robes, as a robe isn't going to provide much protection lol.)
Never did get a response to this so let's try again....
Your trying WAY too hard to prove a point and looking like a fool for doing it.
You say you need colour to differentiate classes? I mean really? Is that your only reason that you can possibly concieve to keep colour a class unique thing? Hell as it stands it doesn't even work that way multiple meele can wear "Red" gear. hell some of the newer stuff a Blacksmith can even wear.
Can I say "Oh that guy is playing red" in this situation? Becuse a Marauder wearing "Red" is still quite different from a Gladiator wearing "red"
Your grasping at straws without seemingly understanding the gripe itself. Making a green shirt DoL only doesn't mean you can tell what that person is at glance thats what the /check function is for, if your so inept that you can't tell what someone is by looking at them currently "With all the multicoloured items we have" there is something wrong with you.
Restricting gear by colour serves 0 purpose other than to shoehorn people into wearing gear they might not find appealing especially when someone beside them is wearing the exact same suit in the colour they want, they just happened to roll the wrong job to wear that colour.
I can see where people are going with the armour itself being class restricted but not the colours....come on man. Give us a real reason that the colours need to be restricted and maybe people would listen but as it stands there is no rhym nor reason behind it.
Your explination of "That guy is playing red today!" falls flat because that still doesn't explain their class anymore than looking at their backside for a weapon does currently.
*edit*
Here is a perfect example.
Hey look that guy is wearing a Felt Bliaut (Brown) So he must be a mage....of some sort. Oh hell I see he is wearing a Conjurer weapon he must be a conjurer!
I can't believe people are still arguing with Betel. There is literally nothing to support his argument.
We have two systems in this game for gear customization
Materia for Stat customization
and
Dying to Aesthetic customization
Bleeding them together does not create more unique classes, it makes crafting, sell, and buying gear excessively complicated and alienates a massive portion of the player base.
You cannot make claims like "People were asking for this when they called for class uniqueness" because there has never once been a thread in which people said they wanted ever class to wear a specific color. There have only been thread where people want class specific armour types and abilities.
You cannot make claims like "There is no Class specific armour" when every guild in the game sell class specific armour.
You cannot make claims like "You wouldn't let everyone wear Monk AF" when no one has once asserted that JOB specfic armour should be used by anyone.
You cannot make claims like "Magical dyes are the same a runes" when there is nothing in the game that describes them as such and they literally have to be crafted into the gear that uses them.
You cannot make claims like "Like it or not color defines classes" when in every game since the advent of 3D graphics has steered away from that concept because its lazy and was only used to save space on game cartridge.
Yes we still have a Class Specific look in games, but this is defined by Ultimate Equipment sets like FFXIs AF not by forcing players to wear the same color for the whole game. Worse yet, because this system is not color=stat, Class Uniqueness is not achieved by forcing players to wear a Rainbow of colors just so they can be competitive.
There is no justification for this system.
Judge not on the color of their armour, but the content of their character.
Nope, somebody read the Japanese forums and from what I've heard, they are confused too.
Betel, you are just arguing for the sake of arguing now. Just accept the fact this this is a pretty dumb way to handle the dying system and how "unique" it is...
I don't care. They're just freaking colors.
so 20 pages and not a single dev hit now? but we are worried about moving our character to be able to stand up...
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