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  1. #61
    Player
    Megotaku's Avatar
    Join Date
    Jul 2016
    Posts
    7
    Character
    Liberalia Romana
    World
    Brynhildr
    Main Class
    Arcanist Lv 34
    Quote Originally Posted by mp-please View Post
    Seriously, the hell are you calling me lazy, disrespectful and bad for?
    Because this is the attitude that this game has come to foster. Not only do you need to DPS as a healer, your DPS is so vitally important even as the purest, main heal class it's time to sling insults if the manner in which you DPS disagrees with the sensibilities of the moral majority. Borg mentality about a role you shouldn't even be required to perform in the first place. I said it in another thread, the way this game has handled raid roles is nothing short of disgraceful. This thread is why I've completely abandoned playing as a healer. Because this community has made it abundantly clear it's not interested in healing even when playing as a healer.
    (0)

  2. #62
    Player
    EnaChleo's Avatar
    Join Date
    Jul 2015
    Posts
    33
    Character
    Ena Chleo
    World
    Gilgamesh
    Main Class
    Summoner Lv 60
    If you're doing savage content, people generally expect people to bring their A game, and healers do have a lot of room to move healing I find.

    However, in literally everything other than savage alex, I've never seen people question healer dps, it's usually mechanics that wipe us XD

    Healer dps is very nice to have, I won't force someone to, but I feel it's a show of competence and confidence when they cleric stance, either they trust the group isn't braindead or they prepared for the damage ahead of time. So long as nobody dies to something unavoidable (Or is saved from something avoidable by the healer) I won't complain, their base role is being fulfilled
    (0)

  3. #63
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Your main job as healer is to heal the tank and the rest of the party. Try to keep everyone alive, make appropriate, timely heals while managing your MP to not overburden your party.

    The healer DPS meta is just an optimization of play. Good healers are able to realize after awhile that they do not have to constantly heal the party in certain parts of an encounter. Rather than just stay idle or overheal, they discover they can supplement damage to help the run go faster. The better DPS oriented healers are able to damage-deal safely without wiping the party because of failed mechanics or missed heals.

    If you want to get better at DPS while playing a healing job, you just have to practice. If you are unsure of how good the tank is with defensive cooldowns or if the party likes getting hit by things, you can cut back the damage-dealing and just focus on healing. Practice, practice, practice.
    (1)
    Fried popoto enthusiast.

  4. #64
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by lulunami View Post
    The healer DPS meta is just an optimization of play.
    This pretty much summarizes every healer DPS thread. Is it required, no. Is it optimal, yes.

    Then you can just make your choice from there as to what type of healer you are.

    Optimal -> Yes/No?

    ----------------------------------------------------------

    Although it appears that healer DPS is the only metric to dictate a skilled healer, you can rest assured that those healers are efficiently using all available tools and have a full understanding of their class in order to complete both tasks (as long as everyone is staying healthy). Which leaves you with an incredibly efficient healer when heavy actual healing is required.
    (0)
    Last edited by Judge_Xero; 07-26-2016 at 11:42 PM.

  5. #65
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    Quote Originally Posted by Judge_Xero View Post
    Although it appears that healer DPS is the only metric to dictate a skilled healer, you can rest assured that those healers are efficiently using all available tools and have a full understanding of their class in order to complete both tasks (as long as everyone is staying healthy). Which leaves you with an incredibly efficient healer when heavy actual healing is required.
    Exactly this. If you don't DPS you may as well be a bot. I got placed with a healer gold farm bot in Hull Breaker Isle HM for some reason and they kept us alive just fine.
    No cleric, no talking, no dodging, barely survived the boss because they ate every AoE and didn't run for the pot chest when poisoned.
    They didn't optimally heal, they just healed one person to full then the next then the next if multiple people were injured. And we still didn't die. With a bot. Be better than a bot.
    (8)

  6. #66
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by FunkyBunch View Post
    Be better than a bot.
    Pretty much the summary of the thread.
    (0)

  7. #67
    Player
    _slowpoke_'s Avatar
    Join Date
    May 2015
    Posts
    211
    Character
    Yayadon Yadon
    World
    Cerberus
    Main Class
    White Mage Lv 70
    Quote Originally Posted by lulunami View Post
    The healer DPS meta is just an optimization of play.
    It's not "optimization of play" to do what is expected of every other job and role in the game, i.e. to not stand around doing nothing for half of every fight. You would very rightly call a DPS or tank that only casts a spell or uses an attack every 5 to 10 seconds bad, lazy, and disrespectful to the other players in the group. The same is true for healers, we're not special snowflakes who get a magical free pass at being lazy. Always be casting.

    Optimization starts once you get into maximizing Cleric uptime, not when you do the basics of your job. Contributing to damage when you have nothing to do is common courtesy, because it's the only productive thing you can do when there's nothing to heal. If someone is new to healing and really uncomfortable with stance dancing, they can still cast damage spells outside of it until they become more comfortable - that's still better than twiddling their thumbs doing absolutely nothing.
    (4)

  8. #68
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    @slowpoke.

    Well to be fair, the evolution of the healer meta went in stages.

    1. Keep everyone alive
    2. Keep everyone alive without going out of MP
    3. Keep everyone alive while DPSing
    4. Keep everyone alive while DPSing and not going out of MP
    5. Keep everyone alive without healing.

    At least if you're in the 3/4 range you are at some level of optimization.
    (1)

  9. #69
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Judge_Xero View Post
    @slowpoke.

    Well to be fair, the evolution of the healer meta went in stages.

    1. Keep everyone alive
    2. Keep everyone alive without going out of MP
    3. Keep everyone alive while DPSing
    4. Keep everyone alive while DPSing and not going out of MP
    5. Keep everyone alive without healing.

    At least if you're in the 3/4 range you are at some level of optimization.
    Pretty much.
    Part of mp management is knowing when you need to let your hots tick, part of heal and mp management is maximizing your stats, rotation and optimization of ogcds.
    For example for WHM on single target rotation, keeping dots up improves mp management by roughly +1min and half than simply spamming stone III. Same way that shroud needs to be popped during a server tick to avoid the loss +707mp, this can be easily seen by when hots tick.
    (0)

  10. #70
    Player
    lulunami's Avatar
    Join Date
    Feb 2014
    Posts
    400
    Character
    Rurulu Namilu
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by _slowpoke_ View Post
    It's not "optimization of play" to do what is expected of every other job and role in the game,

    Optimization starts once you get into maximizing Cleric uptime, not when you do the basics of your job.
    My perspective of when optimization begins is just a little different than yours, although ultimately it leads to a similar destination.

    Imagine going into a new encounter of Alexander A12 Savage without any prior available knowledge. Would your default instinct as a WHM to open up in Cleric Stance or be out of Cleric Stance? Would your co-healer be in Cleric Stance or out of Cleric Stance? How would you know that you or your co-healer made the correct choice?

    Is it better to get healer DPS that early or be more conservative and let your group advance as far as possible? Everyone is probably going to be playing sub-optimally. Tanks will not have CD alignments mapped out perfectly. Healers do not know the damage patterns. DPS players are still learning CD timings and maintaining uptime. On top of that, people are going to fail mechanics, not to mention the execution errors.

    The choice for a healer to switch to Cleric Stance is already an optimization decision. They know for X amount of GCDs, that damage-dealing is appropriate and safe. How far a player wants to damage deal before switching out of Cleric Stance is a personal judgement call. Some healers are better than others at straddling this line. You can take it further by having the healing partners coordinate damage output (i.e. Scholar omits Broil to heal while letting the WHM reapply Aero III/Aero II and spam Stone III).

    Basically optimization begins with the foundation of mastering healing in the encounter.
    (1)
    Fried popoto enthusiast.

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