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  1. #31
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Ferth View Post
    reduce the chance of failure 9 levels in and the feeling of just wasting your time because you just lost 45 minutes of effort to RNG.
    Going with a group reduces chance of failure and wasting 45 minutes. So the solution to your problem is already available. It also reduces the impact of RNG.

    When I soloed 11-20 I died and had to restart like 4 times before clearing those floors. I really needed to manage my items to finally clear it. I haven't attempted 21-30 yet, but I assume it would be almost impossible to solo without going back on another save and upgrading my weapon and armor further. I got screwed by the blue upgrade chests for 11-20; most of them I opened blew up in my face which resulted in me clearing floor 20 just barely with only +4 weapon. I'll probably try a few times first but if I can't get very far I'll go on my other save to upgrade again until its actually possible to solo even if really difficult to do so.

    Soloing this isn't for people who don't want to waste time. I also don't even have time right now to attempt 21-30 so it'll have to wait because it requires quite a bit of time investment.

    I just don't understand how come you guys don't just go with a group if it isn't your cup of tea to die after 40 minutes and lose all that progress. I am not sure why you purposefully put yourself in front of the time waster bus and get run over by it so I am struggling to understand your point of view. Lots of people are doing the content right now so there are lots of people to play with why do it the risky way if you don't have to?

    Quote Originally Posted by Ferth View Post
    give us saves every 5 levels instead of 10 rather than more time per level range. Because the content itself would have the same level of challenge
    It wouldn't have the same level of challenge actually. Saving every 5 floors would make it easier because you know you don't have to rush anymore cause it is half the floors compared to now. You could just take your time and go slower to kill all monsters on every floor get all the exp from every floor and all the items without a worry.

    The reason solo is a challenge is because you can't take your time, you need to be constantly on the move either killing or getting items or finding/activating the next floor portal. You have to constantly be checking the timer to make sure you never spend more than 5 minutes per floor (or 6, but can be riskier). If you get messed up by the floor layout/traps/RNG then you have to make up the time you wasted on another floor to make sure you don't run out. Like using monster transformation items or using a Flight before the next floor to reduce enemy density so you can clear that floor quicker to make up the time lost.

    Like aesteval said it seems a bit too soon to claim it needs to be fixed. I personally believe you might be able to so I am gonna keep trying for fun. It might be impossible at higher floors though I'm not sure. I don't think SE really designed it to be soloed only its an option for people who like to try something really difficult.

    I am also not really against your ideas but I like the challenge how it is right now. If they added another mode that gives the player more time or your idea to save every 5 floors instead I am totally fine with it. I just want to keep trying the 10 floor/60 minute mode still.
    (2)
    Last edited by Miste; 07-21-2016 at 10:31 AM.

  2. #32
    Player
    Nayout's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    294
    Character
    Herstryp Cristin
    World
    Cactuar
    Main Class
    Archer Lv 90
    Welcome boys of the RogueLike/Dungeon Crawler World!
    Where the RNG is the final boss.

    Changing this kind of thing in a dungeon that aims to copy these genres is to kill all the magic
    (0)

  3. #33
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by aesteval View Post
    How far along with gear upgrades are everyone who currently wants a longer time limit?

    I'm not fully against the idea. But it's content that's been available for one day. Let's take a bit more time before defining what is and is not possible.
    Personally, I don't agree with the request for more time. But I also don't think we're not going to see a drastic change in solo capabilities the more experienced people become. That's why I'd much rather see shorter check-pointing.

    They don't even need to divide up the current level structure. Just save progress every 5 levels, so if you make it to 27 and fail or 30 and run out of time you start again at 25. Losing a complete hour of effort and time is needlessly punishing.
    (1)

  4. #34
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Nayout View Post
    Welcome boys of the RogueLike/Dungeon Crawler World!
    Where the RNG is the final boss.

    Changing this kind of thing in a dungeon that aims to copy these genres is to kill all the magic
    Yeah, I'll just do a Rift in Diablo 3 since it's already more rewarding then PoTD. There are plenty of other games to play, SE needs to make their content FUN.
    (2)

  5. #35
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Miste View Post
    Going with a group reduces chance of failure and wasting 45 minutes. So the solution to your problem is already available. It also reduces the impact of RNG.
    I am a little insulted at the implications that I don't appreciate a challenge because I am asking for changes.

    Soloing this isn't for people who don't want to waste time. I also don't even have time right now to attempt 21-30 so it'll have to wait because it requires quite a bit of time investment.
    There is a difference between having a time investment and straight up being a waste of time. Which is why I was curious how far Aestval made it solo.

    The OP is running out of time in the stretch from 21-30. I know from personal experience that the one time I succeeded in soloing from 11-20 I made it with 5 minutes to spare. Could I have been more efficient? Maybe. Could a different attempt give me a faster time? Absolutely. A sample size of one is not a great place to start. But with that one success I also failed 4 times. And each of those attempts took over 30 minutes. All told that's three hours to complete the second stage of what is supposed to be the entry into this content. (I have done it in 20 minutes in a group of four.)

    Does that mean it's impossible? No, I'll agree that we need more data on that. But you yourself admit to not even having any experience in this range.

    It wouldn't have the same level of challenge actually. Saving every 5 floors would make it easier because you know you don't have to rush anymore cause it is half the floors compared to now. You could just take your time and go slower to kill all monsters on every floor get all the exp from every floor and all the items without a worry.
    Given that the instance timer in this game has NEVER been a factor for the difficulty (it was specifically added to make sure people couldn't afk in instances.) I don't really think it's purpose this time was to increase the challenge. Probably more of a "this is how every other instance works, why change it?"

    But even if the timer were supposed to be a means of increasing the difficulty an hour is a long amount of time to potentially waste with zero returns.

    Does this mean I don't like things to be challenging? Not remotely. Perhaps I just prefer a different type of challenge.

    Like aesteval said it seems a bit too soon to claim it needs to be fixed. I personally believe you might be able to so I am gonna keep trying for fun. It might be impossible at higher floors though I'm not sure. I don't think SE really designed it to be soloed only its an option for people who like to try something really difficult.
    It is entirely possible SE had no intent of actually making this content soloable. BUT they have specifically teased that this content can be undertaken solo. If so, that's just a bit disingenuous.

    I am also not really against your ideas but I like the challenge how it is right now. If they added another mode that gives the player more time or your idea to save every 5 floors instead I am totally fine with it. I just want to keep trying the 10 floor/60 minute mode still.
    The only thing wrong with what you are saying, is that you are talking to people who have first hand experience without that experience yourself. It's very hard to look at what you are saying and not feel like you are dismissing my experiences because you doubt their validity, essentially, it feels like you think the OP and myself are somehow incompetent. That someone with the right out-look and the right experience could actually succeed here.

    And to a point, yeah, it's entirely possible that someone can get from 21-30 solo, but I'd rather you actually have a few tries under your belt before you consider everyone who has tried and failed thus far as needlessly whining.

    Quote Originally Posted by Nayout View Post
    Welcome boys of the RogueLike/Dungeon Crawler World!
    Where the RNG is the final boss.

    Changing this kind of thing in a dungeon that aims to copy these genres is to kill all the magic
    Most rogue-likes have a much quicker turn-around time. You could completely beat a game of The Binding of Isaac before someone is even halfway done with the climb from 11-20 solo.

    Another thing most rogue-likes have that is still missing from Deep Dungeon is RNG that benefits the player.

    Sometimes you can play a roguelike and fail within minutes because the game just throws a bunch of negative stuff at you. Other times you can find just an amazing combo of items and have an excellent run.

    Deep Dungeon only has a few things that actually benefit the player, and those few things are kind of underwhelming. But there are a ton of things that either waste our time or can flat out kill you if you don't have the right tools to deal with it or if they happen at the wrong time.
    (1)

  6. 07-21-2016 11:47 AM

  7. #36
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by DE-Roxas View Post
    No. People already wasting too much time farming exp only to hit level 60 at Floor 42 instead of 44.^^
    Which is ofc a huge benefit and worth 20 additional Minutes each Section.

    I would be more happy about an increase in silver spawn
    I would like a harder trash mobs, similar to Champion packs in Diablo. Increase the timer and increase the difficulty of the monsters, as well as increase the rewards.
    (1)

  8. #37
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Ironically PoTD takes longer to do than a dungeon but it has a shorter timer....
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  9. #38
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Ferth View Post
    I am a little insulted at the implications that I don't appreciate a challenge because I am asking for changes.
    I am a little insulted you think I am insulting you; where did I blatantly say anything rude in my post to you? Point out to me where I said "you don't appreciate challenges" ....you are trying to see something that isn't there. I was just having a legit discussion with you? You said you don't like to waste time that is the part I talked to you about that I don't understand because sometimes a challenge makes you waste time.

    Quote Originally Posted by Ferth View Post
    Does this mean I don't like things to be challenging? Not remotely. Perhaps I just prefer a different type of challenge.
    Again I never said that. All I said was I was trying to understand your point of view while sharing mine. I could have sworn it was a good thing to try to understand other people's point of view.

    Quote Originally Posted by Ferth View Post
    BUT they have specifically teased that this content can be undertaken solo
    They mentioned it but also they said 'it may be possible to solo, but would be very difficult' That's kind of like they aren't even sure it can be 100% soloed. Or they decided to just be vague on purpose.

    Quote Originally Posted by Ferth View Post
    The only thing wrong with what you are saying, is that you are talking to people who have first hand experience without that experience yourself
    My statements were simply that I feel its too soon to declare PoTD needs fixes and that I would like to continue to challenge the content with the current time limits/floor saves and that you might need to keep trying at first if you don't succeed and I actually was trying to HELP by posting the fact that you might need more weapon/armor upgrades to solo so you may need to repeat floors. It is just my opinion that the difficulty of attempting it solo is pretty darn hard but I want to keep trying anyway.

    Quote Originally Posted by Ferth View Post
    It's very hard to look at what you are saying and not feel like you are dismissing my experiences because you doubt their validity
    No I was never dismissing it I was explaining my point of view while asking you questions so I could better understand yours. If you can point out where I said "your experiences do not matter and are not valid" please point it out to me. All I said was in my opinion we should keep trying to solo before giving up on the first or second day.

    Quote Originally Posted by Ferth View Post
    essentially, it feels like you think the OP and myself are somehow incompetent. That someone with the right out-look and the right experience could actually succeed here.
    If you can point out where I said things like this? I do not ever call people incompetent. You are reading my posts with a very bad mindset because it shows now in this response to me. Stop trying to see hostility when there isn't any.

    Quote Originally Posted by Ferth View Post
    And to a point, yeah, it's entirely possible that someone can get from 21-30 solo, but I'd rather you actually have a few tries under your belt before you consider everyone who has tried and failed thus far as needlessly whining.
    Really? Again can you point out where I said "you guys are needlessly whining"? I believe all I did was share my opinion, just because I have an opinion does not mean I am calling you whiners (I even said I wasn't completely against your ideas I just wanted to continue to try the 60 min/10 floor mode and you think responding to me like this is mature?). It seems it is difficult to have an actual conversation with you as you are putting tons of words/emotions into my posts that are just not there. So I will stop here, but you pretty much just said the point I said. That it might be possible so that is why I am going to keep trying for fun.

    If you can point out to me where I said "omg gaiz it's totally 100% possible to solo ALL 50 floors you gaiz are just incompetent and needlessly whining" then I'll admit I was in the wrong, but I assure you none of those words are there unless you made them up in your mind. All I said was SE warned us that solo might be really difficult and didn't even say for sure if it was possible, but you don't know until you try and if they didn't mean for it to be 100% soloable then that's their design choice; it is a MMO after all you're supposed to play with other people too.
    (4)
    Last edited by Miste; 07-21-2016 at 01:14 PM.

  10. #39
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I really don't feel like breaking down all of your text and underlining the parts that can be construed as condescending. If you claim that wasn't your intent I will take you at your word. But I will reiterate that the things you are saying can be read with a tone of condescension quite easily, and it's entirely possible to say something that at the surface is entirely civil but with subtext that is insulting and demeaning.

    Whether you intend it to be or not, telling me that I would be better served to play the Deep Dungeon in a group if I don't like how challenging it currently is solo is condescending.

    To give you some context for why I am posting about this content, I quit playing about a month after the first round of Alexander Savage came out. I wasn't happy with many things about the game mostly related to the end-game meta.

    I came back specifically for this, with the understanding that this was going to be content I could play by myself or with a few of my friends when they are around. My experience thus far is that if they intend this to actually be possible solo it needs tweaking. If SE wants to come back and say they never really intended it to be solo content and have no intention of balancing it be so, then that's their prerogative. But until that becomes definitively the case I intend to leave feedback that I feel will allow this content to improve and be an engaging experience for more than the hardcore emotional masochists.

    As for how recent the content is... If some magical methodology for being more successful solo emerges that would be great. I don't think it will, for reasons I've already stated in prior posts.
    (3)

  11. #40
    Player
    Youkulm's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    848
    Character
    Arle Egress
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    I've had zero issues with the time limit. I have finished every stage with at least 20 minutes left, including level 41-50 with 3 healers / 1 DPS. It's not that difficult.

    I think it's perfect the way it is. Please SE do not add more time to these duties...

    Its enough to force people to do their jobs properly and stay focused and not long enough to let people lollygag and waste everyone else's time.

    If you're having issues with the time limit maybe the issue is the people in your party.. including yourself ( most of all if you're trying to solo )? Yoshi specifically said it would be difficult to solo. Because you can't solo it doesn't mean they should change it especially for you.

    The time limit is a not an issue.
    (0)
    Last edited by Youkulm; 07-21-2016 at 05:01 PM.
    Quote Originally Posted by Hundred View Post
    These forums are so melodramatic I feel like I'm watching a latin soap opera.
    Any moment now it will be revealed that WHM is cheating on SCH with MNK after having had DRG's baby and DRG is WHM's cousin who is already married to PLD.

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