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Thread: Summoner revamp

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  1. #10
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by WhiteArchmage View Post
    Snip
    So the dev team lacked the imagination to make 6 Egis relevant without the elemental wheel?

    Garuda- ranged piercing damage + piercing resist down
    Ifrit- melee slashing damage + slashing resist down
    Titan- melee blunt damage + blunt resist down
    Ramuh- ranged blunt damage + magic resist down
    Shiva- ranged slashing damage + evasion down
    Leviathan- melee piercing damage + a strong dot.

    Resist reductions already exist in the game so none of these would break the game. The choice of which Egi would mostly come down to whatever the party make up was and the summons pair up when in parties with multiple SMN. Thats just from 30 minutes of thinking on this, SE are more capable than i. Loldrg isn't an issue because the requirements for summoning aren't high in the first place.

    The issue is that SE wants to run a skeleton crew on this game to make extra money/to focus on XV and a real SMN would require more development. Also Sch is an affliction mage with heals so they had to dump affliction spells on ACN and by extension SMN neither of which reference these spells in their lore; an experiment SE already admitted was a mistake.
    (5)
    Last edited by Alaltus; 07-15-2016 at 04:48 PM.