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Thread: Summoner revamp

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  1. #1
    Player
    YohSL's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Celty Blumenblatt
    World
    Behemoth
    Main Class
    White Mage Lv 52
    Yeah, it sounds like the whole damn thing around the summoner from back to front was a train wreak of bad decisions.
    While I did enjoy switching between SCH and SMN, it's not worth it if it screws up balance and contributes to the SMN failing to deliver on its role. (I mean actually summoning, not dps)
    I think they may be better of splitting the SMN off from Anarchist entirely, and make it a stand alone like Dark Knight.
    (3)

  2. #2
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by YohSL View Post
    Yeah, it sounds like the whole damn thing around the summoner from back to front was a train wreak of bad decisions.
    While I did enjoy switching between SCH and SMN, it's not worth it if it screws up balance and contributes to the SMN failing to deliver on its role. (I mean actually summoning, not dps)
    I think they may be better of splitting the SMN off from Anarchist entirely, and make it a stand alone like Dark Knight.
    I was thinking the other way around, ACN remains SMN's class what with Carbuncle being it's main lore point and SCH be made a stand alone like Dark Knight with all the dot mage spells taken with it. Then SE can make a new skill set built around commanding Carbuncle/Summons and they don't have to worry about balancing it against SCH. The whole story of ACN and SMN are built around their summons if I remember rightly so removal of the dot spells won't hurt them from a lore standpoint.
    (0)
    Last edited by Alaltus; 07-14-2016 at 10:12 PM.