- Need further job rebalancing.
WARs damage output is too high, they can easily take 2 melee who kill themselves with reflects from Push back and Vengeance. By the way mages take no damage from these skills because they are against physical only.
Cover and Perfect Dodge are useless against magic damage.
MCH can still lower HP from 70% to 0% in a second, their burst is a bit too high even after nerfs.
BLMs and most of SMNs are defenseless against melee who have Fetter Ward ready, Sleep doesnt work, Bind doesnt work, they can do nothing.
Caster LB covers too much area, it hits a crystal and all melee around it, while melee can hit only 1 target.
AST in Noctural Sect are too hard to kill because of instant shields spam while sprinting etc.
- The Feast rating system killed the mode, all top players have stopped quing because it's not in their interests to que when after 1000 rating they lose more points for a lose than gain for a win.