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  1. #231
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by MihaelB View Post
    If the rules let me post all the records I have, you'll know it's not an exaggeration. There are hundreds of records where DPS roles do less DPS than tank and healer. The records can't unfortunately show you whether they're mentors too which a large estimation of 30% in my personal records are.
    Sure..sure...and I am a Nigerian prince with a cheque for a billion pounds to deposit in your bank account. Truth is this is your thread and your attempt to get your suggested grading system added to the game, you will say anything to try and make that happen including exaggerate things to add fictional weight to your position in order to swing the scales in your favor.
    (6)
    Last edited by Snugglebutt; 07-13-2016 at 06:41 PM.

  2. #232
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MihaelB View Post
    Two years ago, maybe once during that whole first year of me playing but I wasn't anywhere near high level duty correlation. Now that I've been level 60 for around another year, it's almost every second day I see someone with abysmal DPS.

    If the rules let me post all the records I have, you'll know it's not an exaggeration. There are hundreds of records where DPS roles do less DPS than tank and healer. The records can't unfortunately show you whether they're mentors too which a large estimation of 30% in my personal records are.
    do you have a record of smooth runs as well?
    (0)

  3. #233
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Khalithar View Post
    I'm going to repeat it since it got buried earlier in the thread.

    I'm against a grading system, but I do think a chart at the end of a dungeon showing the breakdown of damage dealt, damage taken, healing done, and metrics like that would be fun.
    Kind of like in PvP.
    I wouldn't mind that either.

    I wonder why they have this info in PvP but not in dungeons or raids?
    (1)

  4. #234
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by FinaSel View Post
    Kind of like in PvP.
    I wouldn't mind that either.

    I wonder why they have this info in PvP but not in dungeons or raids?
    Probably because pvp is competitive and pve is coo... should be cooperative. Yet it does not work so well outside of the Japanese society, unfortunately.
    (2)
    The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.

    Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.

    Parties should spend most of the time doing the phase that is written in the comment not trying to get there.

  5. #235
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Archaell View Post
    Probably because pvp is competitive and pve is coo... should be cooperative. Yet it does not work so well outside of the Japanese society, unfortunately.
    I'd dare to say that's the case because of hyper-competitive people who want junk like this integrated into Duty Finder. People who want content that only 10% of the population can play. MLG wannabes who think their backsides don't stink.
    (3)

  6. #236
    Player
    MihaelB's Avatar
    Join Date
    Feb 2015
    Posts
    827
    Character
    Mihael Blue
    World
    Tonberry
    Main Class
    Summoner Lv 70
    Quote Originally Posted by hagare View Post
    do you have a record of smooth runs as well?
    Yes, I'd say it's a smooth run if there's no pain threshold in tanking/healing due to low level gearing or if there isn't a wipe which would be the majority.
    (0)

  7. #237
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Hayward View Post
    I'd dare to say that's the case because of hyper-competitive people who want junk like this integrated into Duty Finder. People who want content that only 10% of the population can play. MLG wannabes who think their backsides don't stink.
    You see, that is something that I don't understand.

    Let's say that we would get some kind of junk implemented that would separate mlg wannabes from the rest of the community. Shouldn't both sides be happy then?

    I would think your usual player who does not care about performance would love an option to not play with the mlg wannabes.
    (1)
    The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.

    Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.

    Parties should spend most of the time doing the phase that is written in the comment not trying to get there.

  8. #238
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by Archaell View Post
    You see, that is something that I don't understand.

    Let's say that we would get some kind of junk implemented that would separate mlg wannabes from the rest of the community. Shouldn't both sides be happy then?

    I would think your usual player who does not care about performance would love an option to not play with the mlg wannabes.
    We have DF and we have PF, we have a method for non-douchébag skilled players but also douchébag elitists to limit their interactions with the people they might view as a lower form of life, the people they might view as something that they want to scrape off the bottom of their shoe. SE have also come up with the option to block new players from PF if tick the relevant achievement box when set up the party in PF. We do not need this additional vindictive and negative grading system which further segregates the community plus also punishes the casuals you hate so much on top of the tools you have already been given to segregate yourself from the majority of this community.
    (4)
    Last edited by Snugglebutt; 07-13-2016 at 08:37 PM.

  9. #239
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Snugglebutt View Post
    We have DF and we have PF, we have a method for non-douchébag skilled players but also douchébag elitists to limit their interactions with the people they might view as a lower form of life, the people they might view as something that they want to scrape off the bottom of their shoe. SE have also come up with the option to block new players from PF if tick the relevant achievement box when set up the party in PF. We do not need this additional vindictive and negative grading system which further segregates the community plus also punishes the casuals you hate so much on top of the tools you have already been given to segregate yourself from the majority of this community.
    Grading system itself is not vindictive nor negative. Since the beginning games counted score to show you how well you do.

    I am rather not going to talk about Ragnarok's PF. You can check it out for yourself how much players care about the community and following the PF objectives... cold hearted machine can better judge players than the players can judge themselves.

    How would this system punish casuals? By matching them up with other casuals? Idk if I understand it correctly. Is being matched with casuals a punishment?

    My bet is that most of the players who want the player skill to increase are more worried about players who "pay their sub" and watch Netflix rather than cooperative casuals.
    (1)
    The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.

    Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.

    Parties should spend most of the time doing the phase that is written in the comment not trying to get there.

  10. #240
    Player
    Cakekizyy's Avatar
    Join Date
    Jun 2016
    Posts
    1,057
    Character
    Cakellene St
    World
    Gungnir
    Main Class
    Samurai Lv 70
    I think the punishments is longer queue times.
    (1)

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