Quote Originally Posted by Eldevern View Post
Well, bashing new players or bad players reveals that some people forgot one thing, from my point of view : the leveling is so fast it is just fine to do one time one dungeon, if you are lucky, you do it and that's all. No challenge, no training.
I don't feel people need extensive training to read their tooltips to be honest.

Let's go through this: You'll learn about combos as melee within the first few levels and the combos are stated in the tooltip. The potencies and extra effects of your abilities are spelled out for you in the tooltip. The only thing left you need to do in order to get a decent rotation going is the knowledge of the DoT interval, which might indeed not be obvious and needs you to count to 3. That is assuming you have little game experience because 3 seconds is a very common DoT tick interval. Positionals are introduced before hitting level 30 as well.

The rest is basic math. 150 < 200 < 260 ergo: Use combos. (150/200/320)/3=223,3. (150/200/260)=203,3. But 223,3x1,1 = 245,63 and 203,3x1,1 =223,63. Ergo: Keep Dancing Edge applied, but don't use it exclusively. Similarly, use poisons. (150+200+6x40)/2=295 > 223,3. Ergo: Keep Shadow Fang applied, but don't spam it. Similar for Mutilate. 100x7, 250x7 > Anything else in your repertoire. Ergo: Use AoE. Anything > Nothing, ergo use OGCD abilities during cooldown.

Okay, so just by doing some very basic math, we now have a ninja that alternates between dancing edge and either armor crush or aeolian, that keeps shadow fang applied and keeps mutilate applied. Also, he uses AoE in big pulls. And the only reason he doesn't use Suiton-> Trick attack as well is because the tooltip of Suiton doesn't say anything about allowing the use of trick attack. He'll have to find that out by experimenting with Suiton.

I personally think...that's not too shabby, considering how easy it is to come to these conclusions. You don't even need to play the game for them.