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  1. #161
    Player
    CheshirePuss's Avatar
    Join Date
    Oct 2013
    Posts
    190
    Character
    Cheshire Puss
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by WinterLuna View Post
    So remind exactly why you have a problem with rewarding healers who DO DPS? Because if you have no problem I'm not sure why you're arguing on this thread.
    I think it's just because healer's doing dps is a double edged sword in terms of views of opinion. In circumstances of dungeons involving capped ilvls, a tank losing hp rather slowly, or dps not meeting the expected damage for the mobs would encourage some aid from the healer as far as dps is concerned. But it's for the very same circumstance of dps's expecting to meet the quota that encourage just as much distaste for some people, when a healer focuses more on casting a damage skill rather than a heal skill in some circumstances.

    Not all dungeon runs are the same, results always vary. But people will still have their opinions, usually more in particular to their own experiences as opposed to another who has potentially shared opposite of their results.
    (2)

  2. #162
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Zojha View Post
    Snip
    The whole tank part was quite..a bad example. If a tank does that, then they're not doing their primary role. Which is tanking, which they have to maintain aggro. With that example, you're going as if a healer isn't doing their primary role and just saying "Well, he has full health now. I'm just going to jump around until his health reaches zero". The healer is not a DPS. It's called a healer for a reason. Their role is to keep the party alive. Nothing more, nothing less. DPSing is just a little extra. It is not mandatory. And it does not make them a bad player. But everyone has their own opinion..even when it's illogical.
    (2)

  3. #163
    Player
    Tolmos's Avatar
    Join Date
    Sep 2013
    Posts
    219
    Character
    Alter Kerl
    World
    Goblin
    Main Class
    Conjurer Lv 1
    Here is how I always saw it: a healer has 5 possible jobs in a run:

    1) Keep your party alive
    2) Do not stand in insta-death/high damage attack zones; do participate in party mechanics when needed
    3) Do not overheal your tank and cause enmity issues for your group
    BONUS) Do participate in undesigned party mechanics to assist group in wining faster (aka kiting mobs while dps downs boss)
    BONUS) Deal damage to the enemies along with healing to assist group in winning faster

    * If you can do #1 and #2, you are an acceptable healer. Good job, you can make it through at least 90% of the leveling queue without issue.

    * If you can do #1, #2 and #3 you are a good healer. You can do pretty much all the content in the game, and people probably won't complain.

    * If you can do all 3 AND the 2 bonuses? You are a GREAT healer, and the type that any group would be lucky to have. You are the kind of healer people actively seek out for their static groups that do weekly runs together.
    (5)

  4. #164
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Seoulstar View Post
    The whole tank part was quite..a bad example. If a tank does that, then they're not doing their primary role. Which is tanking, which they have to maintain aggro. With that example, you're going as if a healer isn't doing their primary role and just saying "Well, he has full health now. I'm just going to jump around until his health reaches zero". The healer is not a DPS. It's called a healer for a reason. Their role is to keep the party alive. Nothing more, nothing less. DPSing is just a little extra. It is not mandatory. And it does not make them a bad player. But everyone has their own opinion..even when it's illogical.
    It was actually spot on example. The tank has to maintain Provoke +1 aggro to make the same contribution as the healer who is only healing. It's not tank's job to kill things, it is tank's job to tank things ftw.

    Imagine that dps players and tanks would press the same amount of buttons as the healer who is only healing - 1 hour expert roulettes the new meta.
    (2)
    The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.

    Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.

    Parties should spend most of the time doing the phase that is written in the comment not trying to get there.

  5. #165
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by CheshirePuss View Post
    I think it's just because healer's doing dps is a double edged sword in terms of views of opinion.
    Oh of course, and I respect everyone's opinion, but the player I quoted simply had a 'I do whatever I want because I pay my sub and that's final' attitude which really isn't benefiting anyone and also isn't a valid argument for anything.

    Healers who focus more on DPS than actually healing and let their party suffer because of this clearly IS a valid argument. However with the variables the OP mentioned to determine the bonus rewards, letting the party suffer will cost them, therefore this system isn't encouraging people to put DPSing over healing.

    If people don't want to heal and DPS then nobody can force them, but they shouldn't be against a suggestion like this simply because they personally don't want to.
    (1)

  6. #166
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Archaell View Post
    It was actually spot on example. The tank has to maintain Provoke +1 aggro to make the same contribution as the healer who is only healing. It's not tank's job to kill things, it is tank's job to tank things ftw.

    Imagine that dps players and tanks would press the same amount of buttons as the healer who is only healing - 1 hour expert roulettes the new meta.
    And it's not the healers job to kill things. The healer's job is to keep the party alive through the entire dungeon. Not DPS. As I stated, the other comment is basically going as if a healer not DPSing is the equivalent of watching your party health reach to zero.
    (1)

  7. #167
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Seoulstar View Post
    And it's not the healers job to kill things. The healer's job is to keep the party alive through the entire dungeon. Not DPS. As I stated, the other comment is basically going as if a healer not DPSing is the equivalent of watching your party health reach to zero.
    In this game it is also healer's job to kill things. Even the job quests teach you that - because the incoming damage is too low to keep you pressing the buttons every GCD without overhealing.

    To allow healers to only heal we would need tank busters at least every 5 seconds.
    (4)
    The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.

    Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.

    Parties should spend most of the time doing the phase that is written in the comment not trying to get there.

  8. #168
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Archaell View Post
    In this game it is also healer's job to kill things. Even the job quests teach you that - because the incoming damage is too low to keep you pressing the buttons every GCD without overhealing.

    To allow healers to only heal we would need tank busters at least every 5 seconds.

    Doesn't that mean it's also the tanks job to kill things? Or am I just misunderstanding something here.
    (0)

  9. #169
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Seoulstar View Post
    Doesn't that mean it's also the tanks job to kill things? Or am I just misunderstanding something here.
    Exactly! It is everybody's job to kill things.

    Dps have complex rotations because their main job is to kill things.

    Tanks and Healers have simplified dps rotations, because they also have to tank and heal.
    (5)
    The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.

    Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.

    Parties should spend most of the time doing the phase that is written in the comment not trying to get there.

  10. #170
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Seoulstar View Post
    Doesn't that mean it's also the tanks job to kill things? Or am I just misunderstanding something here.
    Yes tanks should be swapping stance when the incoming damage allows it, dungeon wise, there is no point of staying in tanking stance once aggro has been established.
    (1)

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