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  1. #1
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Archaell View Post
    It was actually spot on example. The tank has to maintain Provoke +1 aggro to make the same contribution as the healer who is only healing. It's not tank's job to kill things, it is tank's job to tank things ftw.

    Imagine that dps players and tanks would press the same amount of buttons as the healer who is only healing - 1 hour expert roulettes the new meta.
    And it's not the healers job to kill things. The healer's job is to keep the party alive through the entire dungeon. Not DPS. As I stated, the other comment is basically going as if a healer not DPSing is the equivalent of watching your party health reach to zero.
    (1)

  2. #2
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Seoulstar View Post
    And it's not the healers job to kill things. The healer's job is to keep the party alive through the entire dungeon. Not DPS. As I stated, the other comment is basically going as if a healer not DPSing is the equivalent of watching your party health reach to zero.
    In this game it is also healer's job to kill things. Even the job quests teach you that - because the incoming damage is too low to keep you pressing the buttons every GCD without overhealing.

    To allow healers to only heal we would need tank busters at least every 5 seconds.
    (4)
    The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.

    Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.

    Parties should spend most of the time doing the phase that is written in the comment not trying to get there.

  3. #3
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Archaell View Post
    In this game it is also healer's job to kill things. Even the job quests teach you that - because the incoming damage is too low to keep you pressing the buttons every GCD without overhealing.

    To allow healers to only heal we would need tank busters at least every 5 seconds.

    Doesn't that mean it's also the tanks job to kill things? Or am I just misunderstanding something here.
    (0)

  4. #4
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Seoulstar View Post
    Doesn't that mean it's also the tanks job to kill things? Or am I just misunderstanding something here.
    Exactly! It is everybody's job to kill things.

    Dps have complex rotations because their main job is to kill things.

    Tanks and Healers have simplified dps rotations, because they also have to tank and heal.
    (5)
    The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.

    Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.

    Parties should spend most of the time doing the phase that is written in the comment not trying to get there.

  5. #5
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Seoulstar View Post
    Doesn't that mean it's also the tanks job to kill things? Or am I just misunderstanding something here.
    Yes tanks should be swapping stance when the incoming damage allows it, dungeon wise, there is no point of staying in tanking stance once aggro has been established.
    (1)

  6. #6
    Player
    NaesakiAshwell's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Naesaki Ashwell
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by mp-please View Post
    Yes tanks should be swapping stance when the incoming damage allows it, dungeon wise, there is no point of staying in tanking stance once aggro has been established.
    Unless you're mass pulling a horde of mobs, but then I guess it depends on how much the healer can handle.
    (1)

  7. #7
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by NaesakiAshwell View Post
    Unless you're mass pulling a horde of mobs, but then I guess it depends on how much the healer can handle.
    Was talking mostly of bosses. But yea depending on the healer its possible to change stance on trash as well.
    (1)

  8. #8
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by mp-please View Post
    Yes tanks should be swapping stance when the incoming damage allows it, dungeon wise, there is no point of staying in tanking stance once aggro has been established.
    Ok..now that is new information.
    (0)

  9. #9
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Seoulstar View Post
    Ok..now that is new information.
    Well, hardly. It's much like overhealing, really. Or using a DoT on the last 1% on a DPS role. Whether you're 50.000 points of enmity ahead of whoever is second or 500 points ahead. As tanks aren't risking losing enmity while out of tank stance, why not change your stance to deal more damage if the situation allows it?
    (1)

  10. #10
    Player
    CherrySoda's Avatar
    Join Date
    Aug 2015
    Posts
    2
    Character
    Forgotten Way
    World
    Odin
    Main Class
    White Mage Lv 50
    Quote Originally Posted by Lyrica_Ashtine View Post
    Well, hardly. It's much like overhealing, really. Or using a DoT on the last 1% on a DPS role. Whether you're 50.000 points of enmity ahead of whoever is second or 500 points ahead. As tanks aren't risking losing enmity while out of tank stance, why not change your stance to deal more damage if the situation allows it?
    Because tank stances can reduce the amount of healing required and increase healer dps. If your healer isn't dpsing then well, no reason to be in tank stance once you have enmity.
    (1)

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