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  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    DPS checks for Nid EX are perfectly fine.

    The DPS on NA servers on the other hand seem to be getting worse and worse though. In half the parties some healers and tanks that are only around Ilvl225 are outdmging DPS by 1-2 hundred now days in fights. This should never happen. People just need to learn the rotation or they need to simple fail all the content. Doing rotations is not hard.

    But people need to learn if you are ILVL 220 + and are only getting to 66% on the Nid EX practice dummy... you probably really really suck at your job and should fix it.

    One simple fix would be to require people to do the dummy, can't kill it can't que up for the fight. Would stop the people who are clueless on their jobs from wasting 7 others ppls time in party finder and would make actually joining a learning party for a newer person not a utter waste of time.
    (4)

  2. #2
    Player
    UnstablePersonality's Avatar
    Join Date
    Aug 2015
    Location
    Ishgard
    Posts
    1,190
    Character
    Athena Nightreaper
    World
    Siren
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Xatsh View Post
    DPS checks for Nid EX are perfectly fine.

    The DPS on NA servers on the other hand seem to be getting worse and worse though. In half the parties some healers and tanks that are only around Ilvl225 are outdmging DPS by 1-2 hundred now days in fights. This should never happen. People just need to learn the rotation or they need to simple fail all the content. Doing rotations is not hard.
    But people need to learn if you are ILVL 220 + and are only getting to 66% on the Nid EX practice dummy... you probably really really suck at your job and should fix it.

    One simple fix would be to require people to do the dummy, can't kill it can't que up for the fight. Would stop the people who are clueless on their jobs from wasting 7 others ppls time in party finder and would make actually joining a learning party for a newer person not a utter waste of time.
    I disagree with that last statement, what about those who say fail at 1% for example, your idea would lock them out too, remember SSS does not take into consideration class benefits from either buffs or whatever else, plus mechanics, it truly is not the best way to decide who gets in and who doesn't. Just saying. Also I don't mean this for Nidhogg alone, I mean it for anything, using SSS for an example is not the best way to go about it as it's not accurate.
    (0)

  3. #3
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by UnstablePersonality View Post
    I disagree with that last statement, what about those who say fail at 1% for example, your idea would lock them out too, remember SSS does not take into consideration class benefits from either buffs or whatever else, plus mechanics, it truly is not the best way to decide who gets in and who doesn't. Just saying. Also I don't mean this for Nidhogg alone, I mean it for anything, using SSS for an example is not the best way to go about it as it's not accurate.
    SSS doesn't take food and potions into account for the sake of doing it-but this only means they aren't required to be used to get an accurate reading, using those buffs still helps you on the dummy. If you're not clearing a dummy at 1% then you still shouldn't be able to do the fight as a DPS, as 1% can easily be made up by using a potion, or getting a slightly better piece of gear.

    Or hell just melding on a determination IV, so many things you can do to make up for 1% that it's not even worth bringing up.
    (0)
    Last edited by FoxyAreku; 07-07-2016 at 04:19 AM.

  4. #4
    Player
    UnstablePersonality's Avatar
    Join Date
    Aug 2015
    Location
    Ishgard
    Posts
    1,190
    Character
    Athena Nightreaper
    World
    Siren
    Main Class
    Machinist Lv 90
    Quote Originally Posted by FoxyAreku View Post
    SSS doesn't take food and potions into account for the sake of doing it-but this only means they aren't required to be used to get an accurate reading, using those buffs still helps you on the dummy. If you're not clearing a dummy at 1% then you still shouldn't be able to do the fight as a DPS, as 1% can easily be made up by using a potion, or getting a slightly better piece of gear.

    Or hell just melding on a determination IV, so many things you can do to make up for 1% that it's not even worth bringing up.
    I've seen a few all the same that came close that could still make it up but couldn't at the time, I just don't feel locking them out of the trail because they couldn't clear it no matter what no matter how close they got is the proper way to handle it, they may not clear the dummy but once they get into a party and practice it things may change.
    (0)

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  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by UnstablePersonality View Post
    I disagree with that last statement, what about those who say fail at 1% for example, your idea would lock them out too, remember SSS does not take into consideration class benefits from either buffs or whatever else, plus mechanics, it truly is not the best way to decide who gets in and who doesn't. Just saying. Also I don't mean this for Nidhogg alone, I mean it for anything, using SSS for an example is not the best way to go about it as it's not accurate.
    Such a scenario is unlikely since you can keep consistent DPS uptime on a dummy as they aren't mechanics which may hinder your buffs. Even then, the clear could be set at say 10%. Basically, enough to say you could handle the fight from a DPS perspective.
    (1)

  6. #6
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    Quote Originally Posted by UnstablePersonality View Post
    I disagree with that last statement, what about those who say fail at 1% for example, your idea would lock them out too, remember SSS does not take into consideration class benefits from either buffs or whatever else, plus mechanics, it truly is not the best way to decide who gets in and who doesn't. Just saying. Also I don't mean this for Nidhogg alone, I mean it for anything, using SSS for an example is not the best way to go about it as it's not accurate.
    SSS is just a check to see if you, in isolation, at or above minimum ilevel for the fight, know your job well enough to push out enough damage so that your in-fight damage remains high enough while handling mechanics. If you fail to meet the DPS check, you need to reassess what you're doing on the job. If you're clearing the DPS check barely, you can look at clearing it faster. Jumping to excuses for failing to meet the check isn't making anyone a better player.
    (5)

  7. #7
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Xatsh View Post
    One simple fix would be to require people to do the dummy, can't kill it can't que up for the fight. Would stop the people who are clueless on their jobs from wasting 7 others ppls time in party finder and would make actually joining a learning party for a newer person not a utter waste of time.
    This is a good idea!

    Quote Originally Posted by UnstablePersonality View Post
    I disagree with that last statement, what about those who say fail at 1% for example, your idea would lock them out too, remember SSS does not take into consideration class benefits from either buffs or whatever else, plus mechanics, it truly is not the best way to decide who gets in and who doesn't. Just saying. Also I don't mean this for Nidhogg alone, I mean it for anything, using SSS for an example is not the best way to go about it as it's not accurate.
    SSS is meant for testing if the player is properly geared and knows their DPS rotation well enough to meet the minimum DPS check for any fight. It's meant to be completed without party buffs, food or potions. So if a DD player can't complete it, they simply don't have what it takes. And if they can't perform their rotation well enough on a non-moving target without any mechanics to worry about, how can they be expected to carry their weight in the actual fight? If they're failing at 1%, at least they don't have to improve a lot.

    So I agree with this person:
    Quote Originally Posted by NovaLevossida View Post
    SSS is just a check to see if you, in isolation, at or above minimum ilevel for the fight, know your job well enough to push out enough damage so that your in-fight damage remains high enough while handling mechanics. If you fail to meet the DPS check, you need to reassess what you're doing on the job. If you're clearing the DPS check barely, you can look at clearing it faster. Jumping to excuses for failing to meet the check isn't making anyone a better player.
    (2)
    Last edited by Taika; 07-08-2016 at 05:04 AM.

  8. #8
    Player
    UnstablePersonality's Avatar
    Join Date
    Aug 2015
    Location
    Ishgard
    Posts
    1,190
    Character
    Athena Nightreaper
    World
    Siren
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Taika View Post
    This is a good idea!


    SSS is meant for testing if the player is properly geared and knows their DPS rotation well enough to meet the minimum DPS check for any fight. It's meant to be completed without party buffs, food or potions. So if a DD player can't complete it, they simply don't have what it takes. And if they can't perform their rotation well enough on a non-moving target without any mechanics to worry about, how can they be expected to carry their weight in the actual fight? If they're failing at 1%, at least they don't have to improve a lot.

    So I agree with this person:
    I failed it at 1% on my first attempt and that was back before I had most of the my 230 stuff, (I also messed up my rotation a bit because I forgot to put hotshot and leadshot back up, I haven't tried it since then. I'm in half 230 half 240 melded now.
    (0)

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  9. #9
    Player
    Cnidarian's Avatar
    Join Date
    Mar 2011
    Posts
    171
    Character
    Cnidaria Vaeriat
    World
    Excalibur
    Main Class
    White Mage Lv 60
    Quote Originally Posted by UnstablePersonality View Post
    snip.
    The magical thing about SSS is that there is no lockout on it. When I was pushing myself as an i220-222 BLM trying to clear the A7S SSS, I didn't stop trying because I got it down to 7% my first attempt. I kept doing it over and over again looking for ways I could improve. Without any change in gear that 7% went down to 5% then down to 3% then down to 1% and finally 0% and even once I cleared it, I kept doing it to make sure that clear wasn't due purely to lucky procs. As you stated, you made a mistake and that cost you the clear. The test is, was that mistake a fluke, or is it something you consistently do? The only way to tell is to keep doing the SSS to see if you keep making that mistake or if it was a one time thing.
    (0)

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