Dial down the angst a bit. It's not a bother to me. The point was to discuss the stat weights of healers and that they've shifted to far towards a DPS focus. My argument of healers focusing on accuracy, a purely offensive stat, for savage content is a good reason to suggest the stat weights are changed to reflect the purpose of the role.
No one is saying healers shouldn't do DPS.
No one is saying healers shouldn't currently meld accuracy.
No one is saying any healer reading this thread should go out and pull all the accuracy out of the materia sockets just to make a statement.
The point is discussing the stat weights of healers; and if you chime in with irrelevant jabs like "why is it such a bother to you" then yes, I'm going to ignore it.
The hitcap should be baked into Cleric Stance, and healers shouldn't fumble around with accuracy.




Then why was that not what I got from your original post? And if they intend to balance accuracy the way you want them to (via altering Cleric Stance) then in that case, they may as well do that for tanks as well (100% accuracy in tank stance, dependent on accuracy stat in DPS stance), or instead, get rid of accuracy altogether and bring in new stats such as +5% heal potency if your mind is larger than x amount, or +10% attack speed if your spell speed is below x amount. If accuracy persists to remain a stat (entirely), then accuracy will remain within the meta. Nerfing accuracy altogether by affecting Cleric Stance is just a low blow in my opinion, and a cheap way of fixing this issue (even if it is a non-issue to some...).
♥ Baby, tell me, what's your motive? ♥
Accuracy to hit cap. Specific amount of skillspeed/spellspeed. As much crit/det as possible.Then why was that not what I got from your original post? And if they intend to balance accuracy the way you want them to (via altering Cleric Stance) then in that case, they may as well do that for tanks as well (100% accuracy in tank stance, dependent on accuracy stat in DPS stance), or instead, get rid of accuracy altogether and bring in new stats such as +5% heal potency if your mind is larger than x amount, or +10% attack speed if your spell speed is below x amount. If accuracy persists to remain a stat (entirely), then accuracy will remain within the meta. Nerfing accuracy altogether by affecting Cleric Stance is just a low blow in my opinion, and a cheap way of fixing this issue (even if it is a non-issue to some...).
Which class/role am I describing?




♥ Baby, tell me, what's your motive? ♥




Cut the condescending crap. The game hasn't got nearly enough stats for a class to properly specialize in one, unlike FFIX where Ninja's could specialize in evasion and be 100% sustainable evasive tanks. The issue here is with the devs not including more stats. Spell Speed is 100% worthless for Scholar, so it's either DET or CRIT, Piety is a non-issue for Scholar because of Aetherflow, so what it is, is a dev issue. There's not enough stats to justify not stacking accuracy... the issue isn't with the healers having accuracy so valuable, it's that there's not enough stats to justify NOT using accuracy.
♥ Baby, tell me, what's your motive? ♥
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