
Originally Posted by
Voltyblast
Since I did some Coil back in ARR, I'd like to ask "What complexity is there?" From what I see on videos and youtube, it's always all about damage and nothing else. Sure it had some sort of "strategy" to them, but it all boiled down to "nuke as fast and without dying as much as possible, while avoiding these or that mechanic". And if you fail it's a insta-wipe...is this strategy? I've played raids where failing a mechanic didn't necessarily spell wipe, am I getting old or something? Last I played a raid that wasn't in this game, a Raid consisted on following tactics while doing a minimum amount of damage and possibly without dying, or else it would become harder, as in "You can still beat it but it'll take longer". When a dps dies in a raid here you might as well wipe, since the dps check usually fails at this part (usually, not always).
Also, dps checks in most mmorpgs weren't in every fight: they were used for gear checks more than anything else, which means that it was usually 2 or 3 at best in every raid...although most raids I played had more than 4 bosses.
Plus Azrael IS right: we don't have raid spots, they are jobs. I have constantly witnessed my static changing people for the sake of the raid, because he wasn't doing his best, or because his playstyle didn't work, or whatever was wrong. Sure some of them legit played badly or not good enough, but it was something that I never witnessed in an MMORPG since the early days of Ragnarok (I dunno, maybe because I'm EU and my server is NA: raids in EU seem to be much more easy going).
But yes, as far as I'm concerned a raid spot acts like a job in this game: you miss it once you might lose your spot. I know that because during FCOB I had to use another computer because mine was broken, and if I hadn't that ready I would've probably be replaced. After all the hardships to join it and learn the mechanics, to be replaced for just missing one day? That would be insane.
But if players are fine with how things are, I guess it's fine. But bigger raids would mean more people to raid with, just saying...