


I'd actually want longer (and more difficult) dungeons, current 15-25 minutes is quite short time to complete a dungeon.Can someone honestly tell me why they stick to this dried up formula for dungeons? Why do they have to last 20+ minutes with an average group? Why not make the dungeon shorter, say 10-15 minutes but well less trash or trash with less health if it's going to be nothing but a bore? FFXIV has had some of the slowest dungeons I've played in an MMORPG, while I felt WoW was too fast, there can be a balance between fast and painfully slow (a bug shouldn't take 20-30 seconds to kill).
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