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  1. #51
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,899
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by DamianFatale View Post
    Funny thing, I just got in a dungeon, and a tank LEAVES, just because he doesn't Stone Vigil. Ugh, I am tired of how people treat the duty roulette.
    Some of my best memories come from no-tanking when the DF tank leaves or 4-DPSing Stone Vigil (with a FATE group who got tired of the zerg grind)... The only loss we really felt was any Warrior AoE dps, seeing as CCing instead of mass-tanking ended up more raid-dps efficient when not having to heal at all. Since int and mind weren't split yet, the 4-dps composition was significantly faster, as long as we had both a SMN and BLM.

    I hope you actually went ahead and attempted the instance after his departure instead of giving up and/or just waiting. Dealing with abnormal conditions can be eye-opening to the real underlying rules of gameplay.

    ______________________

    As for the whole "just let the tank die, then", there's a huge difference between a tank keeping pace and a tank not performing his role. If he's going into every fight without tank stance, occasionally losing enmity in ways that can impair clear times, CDs to be saved, or your mana rate, and just generally under-mitigating or unrealistically prioritizing his own damage over the rest of the group's (including yours), he's not performing to par, and if I were a dps in your group, I would not be shocked or hold it against you if maybe possibly *let* him die.

    I had a broken ~ key, where my Cleric Stance was bound, in a Dusk Vigil run once with a 100% Deliverance tank, post Vit/Str change, all STR accessories. The key tended to double (turning CS back on) unless I queued it mid-prior-cast and slowly released. He wanted me to deal decent dps while keeping him up. When he finally died due to the Cleric Stance double and insults were made, I asked him why he couldn't survive for 4 seconds despite Stoneskin, Noct AB shield, and a buffed Diurnal AB regen. While sarcastic, he slowed down after that.

    But a tank who's just doing his job and excepting the same from you... Feel free to mention that you'd rather not perform at peak right now; you're tired or for whatever other reason. But you don't just let him die. You're the tactical conscience of the group if the tank ends up paying too little attention to the party's actual resources and therefore overextending himself, but the last thing the dps need is their tank and healer butting heads.

    EDIT: that said, it doesn't sometimes infuriate me that people think that playing a dps is essentially license to be lazy or think of nothing but their parsers. As a DPS, I track CDs so that I know how pack clear times will be affected by raid dps taken vs. dealt. Though so, so many of these considerations are dependant on the healer and tank both knowing how to time out their CDs and go more dps-based as fits the situation.
    (4)
    Last edited by Shurrikhan; 06-24-2016 at 09:56 AM.

  2. #52
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Worst thing is if we get rid of rewards for roulette, there won't be as many people doing them. The lower level dungeons are 100% necessary, or else nobody will level up. EXP leves just don't do enough. If you don't have new players leveling up, the game will die. I honestly have no idea what SE should do about this.

    On the bright side, my macro is working flawlessly. I can now cast protect, and stoneskin on every party member, at the click of one button. It also asks people to gather around, and wait as I give out the buffs. A few times a tank went away from my buffs, but I scolded him for it, and phase b of my plan worked. Though he probably had his tail between his legs, because he didn't say anything. That was just one of five dungeons though. cx
    (2)

  3. #53
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Some of my best memories come from no-tanking when the DF tank leaves or 4-DPSing Stone Vigil (with a FATE group who got tired of the zerg grind)... The only loss we really felt was any Warrior AoE dps, seeing as CCing instead of mass-tanking ended up more raid-dps efficient when not having to heal at all. Since int and mind weren't split yet, the 4-dps composition was significantly faster, as long as we had both a SMN and BLM.

    I hope you actually went ahead and attempted the instance after his departure instead of giving up and/or just waiting. Dealing with abnormal conditions can be eye-opening to the real underlying rules of gameplay.
    Oh no, we didn't just leave either. There was a new player in the dungeon, so we went to our linkshells, and fcs to ask for a tank. We got one, and we completed our duty. It's a shame that the mentor icon takes so long to get, because honestly I do more for new players than I've seen almost any mentor in the pf. I've gone on at least 500 dungeons/raids/trials so far, and let me tell you that only just a FEW of those since the release of the mentorship program have ever helped. It's really sad. I would say that the last 150-200 are within the release of the mentorship program, so let that think in. I find it really sad that people just want a crown next to their name, when the purpose is supposed to be nurturing to our community.Its a welcoming sign that says "HEY IM EXPERIENCED, I CAN HELP YOU." However people twist it into greed, and It ends up representing how entitled people feel in my generation, but know one thing;

    If people are so low to feel that they need a crown to feel important, or special, they aren't really that important. They are a troubled person who doesn't have their life together. Not trying to insult those people, but they really need to wake up. It doesn't matter what your ilevel is, what your glamour is, what event items you have, what minions you have, titles you have, or how much you spent on the mog station. You're just another player, and people are going to look at you as just that. I'm not going to point names, but the Jenova server really struggles because of the opposite kind of thinking. I ended up leaving for Balmung. FFXIV's NA community has got to get its act together. I'm fine with a few bad apples, but now its just getting out of hand. There have been a few days where I questioned if I wanted to keep playing the game. With new come popularity for FFXIV comes a lot of baggage. If everyone wants to play, you get ALL kinds of people.

    I'm even questioning if FFXIV for Xbox One is even a good thing. Part of me wants everyone to get the chance to play, even though I don't like XBOX, the other part makes me scared that whiny xbox kids are going to get into the game. I hate to say it, but the people on that system can really get on my nerves. Our game needs some serious help with the community aspect. I honestly just don't know what we should do.
    (0)
    Last edited by DamianFatale; 06-24-2016 at 09:49 AM.

  4. #54
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,899
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by DamianFatale View Post
    Oh no, we didn't just leave either. There was a new player in the dungeon, so we went to our linkshells, and fcs to ask for a tank. We got one, and we completed our duty. It's a shame that the mentor icon takes so long to get, because honestly I do more for new players than I've seen almost any mentor in the pf. I've gone on at least 500 dungeons/raids/trials so far, and let me tell you that only just a FEW of those since the release of the mentorship program have ever helped. It's really sad. I would say that the last 150-200 are within the release of the mentorship program, so let that think in. I find it really sad that people just want a crown next to their name, when the purpose is supposed to be nurturing to our community. It goes to show how entitled people feel in my generation, but know one thing.

    If people are so low to feel that they need a crown to be seen as important, or special, they aren't really that important. They are troubled person who doesn't have their life together. Not trying to insult those people, but they really need to wake up. It doesn't matter what your ilevel is, what your glamour is, what event items you have, what minions you have, titles you have, or how much you spent on the mog station. You're just another player, and people are going to look at you as just that. I'm not going to point names, but the Jenova server really struggles because of the opposite kind of thinking. I ended up leaving for Balmung.
    I ended up giving up on mentoring because very few people actually seemed interested in learning or teaching anything concrete. At this point I'll just teach those I know from my own server who are actually interested in learning concepts through and through. I would have preferred that there were no additional rewards for mentoring, but also that there were several additional trails and the like that would facilitate instruction in specific areas. Sadly, that last bit is difficult to craft, or at least SE's shown very little product in that regard. Many concepts don't stand out unless there's a challenge that brings them forward, and the leveling experience tends to flatten all those things out for the sake of a smooth and easy experience.
    (2)

  5. #55
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by AikoSachi View Post
    Yes, but the thing is, there is absolutely no reason to be struggling in low-level dungeons. I mean the guy complaining hasn't even hit level 50 yet, and he's already complaining about the pacing that tanks are setting and how he can't keep up. and generally in low-level dungeons you aren't doing these across the map pulls like in level 60 dungeons it usually goes one pull at a time, which doesn't have a substantial amount of damage to really drop people if you're doing your job and healing.
    levelling dungeons are harder than any of the max level dungeons and tanks are doing bigger and bigger pulls even in those every day and they don't feel like waiting for protect, tanks also run straight to the boss room without checking if everyone is present and many times locking people outside boss rooms.
    (4)

  6. #56
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by RyuSaarva View Post
    levelling dungeons are harder than any of the max level dungeons and tanks are doing bigger and bigger pulls even in those every day and they don't feel like waiting for protect, tanks also run straight to the boss room without checking if everyone is present and many times locking people outside boss rooms.
    I get some pretty awful pulls in A Realm Reborn dungeons. So many times have I seen new players getting frustrated over an expert making it hard for people who haven't completely learned how to play.
    (2)

  7. #57
    Player
    AdventZero's Avatar
    Join Date
    Mar 2011
    Posts
    193
    Character
    Arianya Advensten
    World
    Balmung
    Main Class
    Paladin Lv 89
    I always laugh when I read threads like this. When ever I run a dungeon and try to do whatever I can to make it easier on the other members I get 0 comms at the end. Yet if I enter and just go "speed pulls, buckle up" and take off with no care other then speed and my own dps I tend to get 2-3 comms. You guys are saying one thing, then rewarding the other.

    Honestly I'm starting to think the FFXIV's player base is really just a major tsundere about everything. "It..It's not like I want you to run off before I can buff you or anything, b-baka. ¬_¬;;."

    Edit: just to clarify I never expect more then 1 comm in a run. By idle outcome I would like everyone to leave with at least one so they feel like their work was appreciated. In fact I feel bad when ever I leave with more then one cause it means some poor dps or healer didn't get one they deserved for a job well done.
    (5)
    Last edited by AdventZero; 06-24-2016 at 10:26 AM.

  8. #58
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Honestly TC, Dailies don't teach you these things. Trials like Titan and Odin demand for constant moving. Sprint is a healer's best friend when needing to catch up or get that AoE heal in. In a sense, they are not fully to blame for it. I believe a lot of Vets here pull/kill fast. It's just something alot of us have developed over time. It's true it's not really fair to newcomers or newbie healers. I recommend doing those dailies with friends if it's hard to keep up with them. Trust me, once you learn where all your stuff is, you two will be healing and sprinting like it's second nature.
    (0)
    Last edited by FallenArisen0990; 06-24-2016 at 10:34 AM.

  9. #59
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by AikoSachi View Post
    So you\\\\'re going in, without even having your abilities on your bar? Basically you\\\\'re going in unprepared? and then expecting others who are prepared to bend over to your will? Nice. A+
    No, you twisted my words. When I say set up, I mean set up my buffs, so that I can do my job properly.
    (4)

  10. #60
    Player
    Ninster's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lomisa
    Posts
    411
    Character
    Ninster Barlow
    World
    Goblin
    Main Class
    Arcanist Lv 90
    A few things.

    First, leveling roulette is, at level 60, worth a mere 5 lore. I'm not entirely sure about everyone else, but lately if I'm in a lore crunch I end up skipping leveling roulette entirely. That 100 esoterics, on the other hand, is pretty valuable right now. But I'm going to admit this is just picking for picking's sake.

    Second, as far as setting up. Healer queues are rarely very long, but I tend to squeeze my time when I can. Ideally, I try not to if I'm healer or tank. Still, it can be a fairly bad scenario to switch jobs to commence, out in the field, and be loaded into the instance with everything still on cooldown. Even if you're ready, Protect and Stoneskin take a fair amount of time to cast. Personally, OP, I tend try my best to buff before or as the gate goes down. If the tank bails before Protect goes off, I don't bother casting again. I figure if people want their mitigation, they can wait for it. Alternatively, cast Protect during the first pull when you've got the tank's health at a manageable level.

    Third, I really don't advocate going on a power trip, but if in doing my best, things fall apart, I advise the tank to take things a little easier. They learn the same lesson either way, but this way they at least can't pin you down as failing on purpose.
    (1)

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