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Thread: Duality

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  1. #1
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    The issue of Ninja's button bloat on controller can be mitigated a bit with without resorting to macroing oGCDs. My current method:

    Weapon drawn cross bar:


    Basically when I draw my weapon, this is what displays. All of my important oGCDs are visible to me right away. The most important tidbit is the hotbar I used above the cross bar. At the cost of things looking weird, I now have a way to see what other skills I currently can't see without pressing button combinations come off of cooldown. The only reason I have DwaD there only, is because a good chunk of my cooldowns pretty much have to line up with each other(dwad, mug, dualith) so there isn't much of a point to stuff them all on that hotbar. Shadewalker is there if i'm stuck with a bad tank for a while. Goad isn't there because not many people run out of TP in situations where it matters.

    R2+L2:


    Skills that don't need heavy visual babysitting. I also have a <t> macro'd Shukuchi.

    L2+R2:

    Now this is why I said can only be mitigated "a bit". Taking in my "reminder hotbar" method, I still don't have space to put Wasp venom(although I'm considering dropping Shade Shift...) but things are still very manageable.


    tl;dr: get creative, it's not that bad
    (1)

  2. #2
    Player
    revonine's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Morri Umi
    World
    Cerberus
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Phireblast View Post
    The issue of Ninja's button bloat on controller can be mitigated a bit with without resorting to macroing oGCDs. My current method:

    Weapon drawn cross bar:


    All of my important oGCDs are visible to me right away. The most important tidbit is the hotbar I used above the cross bar. At the cost of things looking weird, I now have a way to see what other skills I currently can't see without pressing button combinations come off of cooldown.
    The hotbar above (or too the side in my case) of the cross hotbar is not weird at all, and I dunno how I'd live without mine. I can keep track of important oGCD skills with it. Pretty vital for controller users
    (1)

  3. #3
    Player Kaze3434's Avatar
    Join Date
    Mar 2014
    Location
    Old Grid
    Posts
    1,016
    Character
    Rumina Asou
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by Phireblast View Post
    The issue of Ninja's button bloat on controller can be mitigated a bit with without resorting to macroing oGCDs. My current method:

    snip
    tl;dr: get creative, it's not that bad
    i have done pretty much the same, except i moved shade shift and venoms to the third cross bar. the number of times you will change venoms is so small, they dont justify taking up space used by other things. shade shift i have there because of similar reasons. the times you are going to get hit by something physical give you more then enough time to switch and use it in-between globals.
    (0)