I'd prefer trees where you can swap at will. Never been a fan of having to spend currency or visit a specific NPC like in other games.
Then taht kind of negates the point if you cant "play it the way you want to" if you are forced to change depending on the situation, then why bother with it. its just added complexity for the sake of complexity.
Is that inherently bad? I mean, the very point of this topic is..."do you want the XIV gameplay to change?", no?
I'd prefer more freedom as a healer, sure. Talents that affect my heals, or ones that affect my cards? How about ones that affect my DPS? I think they're less fussy to balance than whole gear sets, but let people feel unique. It's cool if you don't agree, but using a "for the sake of itself" argument in this thread is kind of self-defeating. A tank could spec more DPS talents if they were comfortable with their healer...I'm not suggesting that trees change job gameplay to something unrecognizable. A WAR would still be a tank, first and foremost.
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