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  1. #1
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Valkyrie_Lenneth View Post
    How would you balance talent trees for tanks? Its tank, tankier, and tankiest? or tank tank, tank dps, tank healer?

    how would you do df if you got tank dps, instead of tank tank. unless its actually varying, talent trees are pointless.
    I'd prefer trees where you can swap at will. Never been a fan of having to spend currency or visit a specific NPC like in other games.
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  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by loreleidiangelo View Post
    I'd prefer trees where you can swap at will. Never been a fan of having to spend currency or visit a specific NPC like in other games.
    Then taht kind of negates the point if you cant "play it the way you want to" if you are forced to change depending on the situation, then why bother with it. its just added complexity for the sake of complexity.
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  3. #3
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
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    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Then taht kind of negates the point if you cant "play it the way you want to" if you are forced to change depending on the situation, then why bother with it. its just added complexity for the sake of complexity.
    Is that inherently bad? I mean, the very point of this topic is..."do you want the XIV gameplay to change?", no?

    I'd prefer more freedom as a healer, sure. Talents that affect my heals, or ones that affect my cards? How about ones that affect my DPS? I think they're less fussy to balance than whole gear sets, but let people feel unique. It's cool if you don't agree, but using a "for the sake of itself" argument in this thread is kind of self-defeating. A tank could spec more DPS talents if they were comfortable with their healer...I'm not suggesting that trees change job gameplay to something unrecognizable. A WAR would still be a tank, first and foremost.
    (3)