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  1. #1
    Player
    loreleidiangelo's Avatar
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    Apr 2014
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    Ul'dah
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    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    I think something like talent trees might work better. Spec how you'd like, nobody can see what you choose to exclude you/be a jerk, and they'd be WAY easier to balance than full sets of gear.

    Just my two cents.
    (1)

  2. #2
    Player
    Vespar's Avatar
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    Mar 2011
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    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by loreleidiangelo View Post
    I think something like talent trees might work better. Spec how you'd like, nobody can see what you choose to exclude you/be a jerk, and they'd be WAY easier to balance than full sets of gear.

    Just my two cents.
    People would just do what they do now... and come up with the best skill tree and then expect everyone to follow suit, much like what you see with our "rotations" now.
    (2)

  3. #3
    Player
    loreleidiangelo's Avatar
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    Lorelei Diangelo
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    Leviathan
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    Dancer Lv 74
    Quote Originally Posted by Vespar View Post
    People would just do what they do now... and come up with the best skill tree and then expect everyone to follow suit, much like what you see with our "rotations" now.
    Nobody would be able to see what you chose, though? Granted, I say this from the perspective of a healer, where talent trees are more of a preference in other games, but still. Just offering a possible compromise to "whole hog or nothing at all".
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  4. #4
    Player
    Vespar's Avatar
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    Mar 2011
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    Leyna Crosse
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    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by loreleidiangelo View Post
    Nobody would be able to see what you chose, though? Granted, I say this from the perspective of a healer, where talent trees are more of a preference in other games, but still. Just offering a possible compromise to "whole hog or nothing at all".
    No one can see what cross class abilities we have on either, but its expected that we have and use many of them.
    Such as Swiftcast/Raging Strikes for mages or Raging Strikes/Internal Release/etc for DPS.

    A talent tree would just organize them in a different way, but people would still gripe if you dont pull the same numbers and then start griping at you to change your specs.
    Not saying its a bad idea. More that it really wouldnt change anything we dont already see with rotations and cross/class stuff.
    (0)

  5. #5
    Player
    loreleidiangelo's Avatar
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    Lorelei Diangelo
    World
    Leviathan
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    Dancer Lv 74
    Quote Originally Posted by Vespar View Post
    No one can see what cross class abilities we have on either, but its expected that we have and use many of them.
    Such as Swiftcast/Raging Strikes for mages or Raging Strikes/Internal Release/etc for DPS.

    A talent tree would just organize them in a different way, but people would still gripe if you dont pull the same numbers and then start griping at you to change your specs.
    I think they'd be much easier to balance, so actual nominal variances could possibly be small enough that no one bothers to comment. I can get the argument of, "if the difference is that small, why even bother?", but I think rejecting change for fear of the "elitist" community (whîch frankly pales compared to every other game I've played) is a bit restrictive.
    (1)