
Originally Posted by
Bourne_Endeavor
Sigh.
You continuous keep trying to twist this into a "Me vs. You" scenario-- as though I'm arguing against additional content on the basis I, personally, dislike it. That isn't the case nor has it ever been. What I am saying is the vast majority of people currently playing Final Fantasy XIV do not care about the content you like. That is a statistical fact, and has nothing to do with one individual players' preferences.
Redesigning the entire gear structure to accommodate for a portion of the community that makes up only a fraction of the overall subscriber base makes no sense. Their priority objective is the financial viability of FFXIV. When people prefer midcore content and glamour, that is who they will cater towards because those people make up the majority. You don't. This game doesn't have infinite resources, thus they must allocate their budget based on what will garner the most profit.
You're approaching this from a player perspective-- specifically a bored raider wanting more content you enjoy. While I certainly appreciate that, my argument has been on the profitability of FFXIV. I'm not speaking about it as a player, but a business. Put another way, if we estimate 5% of the community raids (current clear rates suggest it's less, but semantics), whereas the overall active playerbase is 800,000 (an in-depth reddit survey concluded such an amount back in January). This shows 40,000 people raid, and therefore prioritize gear. 760,000 don't.
If you're a business, who do you invest the bulk of your resources towards? 40,000 raiders or 760,000 "casuals"?
Bear in mind, this are only rough estimates.
Now that doesn't mean the game should remain static and not explore new content. But "new content" is things like Deep Dungeon and Aquapolis not putting buffs or stats on gear.