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  1. #1
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    i not saying not to solo, i'm saying they need to work out a system that works for both, but in a way where it makes it worth while to get a party going or no one will do it. only people that will be having fun in this game are solo's and people with real friends in the game or people who like statics rather then like me that probably play with new players, english and jp like 99% of the time in ffxi. had 8class 75 and most merited, that is alot of exp and all in party and all with new faces, made the game lot more enjoyable then with the same group.

    like i said earlier, make each mob sp dependent on all the factors, solo or in party. not one or the other. most of ffxi player base had multiple classes by the end and i doubt they will even have them in this game if it was all about the solo.

    though i do think making a game that keeps players trying the game and loving it is important and maybe being able to solo is part of that mix in the future. they def got the graphics up high enough for this. i think the problem is having a sp system for both solo and party separately is too much work or too complicated to do? i not sure cause i'm not a tec nerd or computer savvy for that matter.
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  2. #2
    Player
    Janglo's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    125
    Character
    Janglo Bojanglotron
    World
    Balmung
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by weeble View Post
    i not saying not to solo, i'm saying they need to work out a system that works for both, but in a way where it makes it worth while to get a party going or no one will do it. only people that will be having fun in this game are solo's and people with real friends in the game or people who like statics rather then like me that probably play with new players, english and jp like 99% of the time in ffxi. had 8class 75 and most merited, that is alot of exp and all in party and all with new faces, made the game lot more enjoyable then with the same group.

    like i said earlier, make each mob sp dependent on all the factors, solo or in party. not one or the other. most of ffxi player base had multiple classes by the end and i doubt they will even have them in this game if it was all about the solo.

    though i do think making a game that keeps players trying the game and loving it is important and maybe being able to solo is part of that mix in the future. they def got the graphics up high enough for this. i think the problem is having a sp system for both solo and party separately is too much work or too complicated to do? i not sure cause i'm not a tec nerd or computer savvy for that matter.
    I'm fairly sure the sp system already accounts for solo/pt yeah?
    (0)