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  1. #21
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    Quote Originally Posted by Blarp View Post
    Why are you picking one word out of an entire post to argue? I'll edit out immersive and emergent if that will help you argue against the main point of the post.
    are you arguing to argue lol

    I am not arguing against immersion, i was informing you of the flames i revived advocating immersive leveling.
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    http://youtu.be/CFRfL0fmAOU

  2. #22
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    Quote Originally Posted by Travesty View Post
    Well, the problem with that is, when the easier path exists, it's the one that becomes the default. Like I said earlier, if easy exists, very few people choose hard. It's the developer's job to make it so that kind of problem doesn't occur, and within this genre, removing one of the classic staples is not the way to do it.
    I think that's a separate problem, and one that's not necessarily a rule. If I enjoy something that takes more effort to accomplish than something that is easier time to accomplish, but I don't have as much fun doing it, then I'll pick the more difficult path. I'm not advocating for the removal of grind. I think it's a necessary part of an MMO, but it shouldn't be the only option.

    edit: Sorry Bled. Misunderstood.
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  3. #23
    Player
    Travesty's Avatar
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    Mar 2011
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    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Blarp View Post
    I think that's a separate problem, and one that's not necessarily a rule. If I enjoy something that takes more effort to accomplish than something that is easier time to accomplish, but I don't have as much fun doing it, then I'll pick the more difficult path. I'm not advocating for the removal of grind. I think it's a necessary part of an MMO, but it shouldn't be the only option.

    edit: Sorry Bled. Misunderstood.
    I agree, there should be varied options for leveling; grind, quests, dungeons, etc., but none of them should be a significant shortcut over all the others, which is what we seem to be presented with in this game now.
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  4. #24
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    Quote Originally Posted by Blarp View Post
    I think that's a separate problem, and one that's not necessarily a rule. If I enjoy something that takes more effort to accomplish than something that is easier time to accomplish, but I don't have as much fun doing it, then I'll pick the more difficult path. I'm not advocating for the removal of grind. I think it's a necessary part of an MMO, but it shouldn't be the only option.

    edit: Sorry Bled. Misunderstood.
    good deal ^^ was hoping we would get that cleared up lol

    human nature:

    exhibit A - hard way
    exhibit B - easy way

    most people take the easy way, yeah your right there are people who like hardcore time consuming difficult content. However if the easy way is present a VAST majority of people will seek the easy way thus belittling the people who chose the hard way. 95% of the population would just go with the easy way where 5% are stuck with a crappy population to experience the hard way.

    I'm not arguing for some all mighty way a game should be played, I'm still piecing my ideas together my self. However i do not think that an ridiculously obvious easy way should be an option for people, there needs to be a balance of content.
    (1)
    Last edited by Bled; 10-06-2011 at 05:16 PM.


    http://youtu.be/CFRfL0fmAOU

  5. #25
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    Sep 2011
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    Quote Originally Posted by Travesty View Post
    I agree, there should be varied options for leveling; grind, quests, dungeons, etc., but none of them should be a significant shortcut over all the others, which is what we seem to be presented with in this game now.
    Does that work in reverse as well? Should one option be vastly superior to the other?
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  6. #26
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    Travesty's Avatar
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    Mar 2011
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    Travesty Eidolon
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    Coeurl
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    Dragoon Lv 90
    Quote Originally Posted by Blarp View Post
    Does that work in reverse as well? Should one option be vastly superior to the other?
    I don't really understand your question lol.
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  7. #27
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    Quote Originally Posted by Travesty View Post
    I don't really understand your question lol.
    I hit post too fast. It's 4:20 a.m. you'll have to excuse me.
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  8. #28
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    Travesty's Avatar
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    Mar 2011
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    Travesty Eidolon
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    Coeurl
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    Dragoon Lv 90
    Quote Originally Posted by Blarp View Post
    I hit post too fast. It's 4:20 a.m. you'll have to excuse me.
    Haha, no problem. Same time here, I should be sleeping.

    Hope this thread isn't a flame war when I wake up, we have a good discussion going.
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  9. #29
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    Prolonging the leveling process doesn't teach players the necessary skills to be good at their class, it just creates another time sink that many people on this forum seem to be obsessed with. What's funny, is that even if there were enemies that required proper knowledge and skill to defeat, the community would simply ignore them for the easy to defeat ones to level off of.
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  10. #30
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    Quote Originally Posted by Isaveron View Post
    Prolonging the leveling process doesn't teach players the necessary skills to be good at their class, it just creates another time sink that many people on this forum seem to be obsessed with. What's funny, is that even if there were enemies that required proper knowledge and skill to defeat, the community would simply ignore them for the easy to defeat ones to level off of.
    "What's funny, is that even if there were enemies that required proper knowledge and skill to defeat, the community would simply ignore them for the easy to defeat ones to level off of."

    You just explained FFXIV...
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    http://youtu.be/CFRfL0fmAOU

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