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  1. #101
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Xenosan View Post
    I've found though that my CP is ridiculously short. Every 2-star rotation I've found requires 419 CP or more (before food)
    Having max CP to craft 3-stars is like being i240 doing A5S; it's overkill.

    Figure out what the recipe requires, what you can do, and how you will adapt to RNG. If you're following one of those rotations, you might as well just be using a string of macros. That said, 350 CP is stupid low, around 400 is where it starts to get comfy.
    (1)

  2. #102
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    A basic geared Crafter should be around 395ish CP with only melded i150 stuff

    405 or 420 is a clear boost
    Allow one more mistake or enhanced freely a hasty into precise
    (2)

  3. #103
    Player
    KfLeX's Avatar
    Join Date
    May 2014
    Posts
    380
    Character
    Lola Milila
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    I need some help, I'm so lost on what I should be doing with my blue scripts. Just not sure what I should be using them for in 3.3. just got back into the script game. Thant you.
    (0)

  4. #104
    Player
    Horobi's Avatar
    Join Date
    Aug 2013
    Posts
    68
    Character
    Horobi Jainame
    World
    Malboro
    Main Class
    Arcanist Lv 50
    I am seeing comments here about how the i200 body is bad, and how they plan to get the i200 main hand tool, which I do not get at all.

    i200 body : 270craftskill, 90control, 4cp.
    i190 ironwork body : 254craftskill, 80control, 4cp as base.

    To catch up with the i200 body, you'd need to meld 16 craftskill and 10 control into ironwork, which is at least 4 materias (unless my maths are messed up), you'd get a benefit over the i200 body only when overmelding that 5th slot (at least with a T4 materia too. Outch).

    i200 main tool : 315 craftskill, 169 control, ZERO cp.
    i195 crafted main tool : 306 craftskill, 164 control as base.

    To catch up with the i200 main tool, you'd need to meld 9 craftskill and 5 control intoi the crafted one, which is a merry 3 materias. On top of the option to have an extra 4CP over it. So basicly you benefit as soon as the 3rd materia is sloted.

    Is it because they only want one body piece for all craft jobs? I personally enjoy different looks on each crafters.
    Is it because they only want to slot one body instead of 8 tools even at the cost of gearing up slower? (9 goblin cup for body, 13 for tool)

    Can someone explain to lil' ignorant me what happens here? The ilvl difference of only 5 between the two tools screams "bad idea" to me.
    Side note : just getting i200 body allows me to craft those i190 items, I'm at 853/789 currently without food/buff. So perhaps I'm biased toward that because of it.
    (0)
    Last edited by Horobi; 06-13-2016 at 03:12 AM.

  5. #105
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Horobi View Post
    Is it because they only want one body piece for all craft jobs? I personally enjoy different looks on each crafters.
    Is it because they only want to slot one body instead of 8 tools even at the cost of gearing up slower? (9 goblin cup for body, 13 for tool)
    You only need 2 Competence V and some Command IV/III to have a better body piece that you can use on all your crafters without spending any limited token.
    Also, main tools are the only thing worth spending your goblin cup on since:
    1) on the crafted counterpart you only have 1 sure slot for melds, which greatly increases you're expected cost for melding;
    2) "universal tools" are not a thing, so you'll need to craft and separately meld each primary tool (huge cost);
    3) there really isn't anything better to be bought with gubling cups.
    Let's just say it's for efficiency's sake.
    (2)

  6. #106
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Lastelli View Post
    snip
    2 V materia is a substantial cost, just to be slightly better. If you used the 180 body, upgrading it to 200 is enough to do the new recipes. I have 4 characters, 2 specialists each. Upgrading the body on each gave me stats for all the new recipes, week 1.
    (2)

  7. #107
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Chyro View Post
    Also.. glamours! The 170 gear makes for some nice glamours ...
    If I project my old 170 Leatherworker body piece onto my new Ironworks body piece, will only my Leatherworker be able to wear the Ironworks piece?
    (0)

  8. #108
    Player
    Seyb's Avatar
    Join Date
    May 2015
    Posts
    572
    Character
    Blain Adamant
    World
    Twintania
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Silverbane View Post
    If I project my old 170 Leatherworker body piece onto my new Ironworks body piece, will only my Leatherworker be able to wear the Ironworks piece?
    You can still use the Ironworks piece on all your crafters. But the projection will only work for your leatherworker. So your leatherworker will have the LTW body piece projection, the rest will have the normal ironworks look.
    (0)

  9. #109
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by StouterTaru View Post
    2 V materia is a substantial cost, just to be slightly better. If you used the 180 body, upgrading it to 200 is enough to do the new recipes. I have 4 characters, 2 specialists each. Upgrading the body on each gave me stats for all the new recipes, week 1.
    Using fc buff to reach the control requirement and using a HQ baked onipn allow me to craft the 190 body and reach 3.5* naturally on all spec and boost all non spec
    Day 2

    From what i saw... if you were correctly stuff before
    There is no point burning red script for the i200 things...

    Both i190 equipment and i195 tools are strong enough
    I got full left side 190 (minus boots and belt) and I reach almost 900 and 860 on every crafter

    It cost less for me to spend all red script in blue script conversion to get some of the old 180 crap to desynth and got tons of fiber
    And craft the remaining piece of the GORGEOUS ironforge stuff
    (0)

  10. #110
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Seyb View Post
    You can still use the Ironworks piece on all your crafters. But the projection will only work for your leatherworker. So your leatherworker will have the LTW body piece projection, the rest will have the normal ironworks look.
    Ah, that sounds pretty interesting !
    (0)

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