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Thread: 3.3 Hinderences

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  1. #1
    Player Jynx's Avatar
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    Mar 2011
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    Jynx Masamune
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    On another note how can we expect the game to grow if the players wont grow with it.
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  2. #2
    Player
    Teraluna's Avatar
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    Tera Luna
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    Quote Originally Posted by Jynx View Post
    On another note how can we expect the game to grow if the players wont grow with it.
    ...or leave because they cannot do it? - Now that's just one alternative to players "not growing", if they feel they're up against a wall they cannot get past.
    No comments from me regarding individual player abilities. All people are different. I'm sure the developers will keep an eye on how things go with this patch.
    (1)

  3. #3
    Player
    raelgun's Avatar
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    Quote Originally Posted by Teraluna View Post
    ...or leave because they cannot do it? - Now that's just one alternative to players "not growing", if they feel they're up against a wall they cannot get past.
    No comments from me regarding individual player abilities. All people are different. I'm sure the developers will keep an eye on how things go with this patch.
    Name me an mmo where the dungeon content caused a large group of the population to leave? before you mentioned wildstar, people started to leave that before getting to max level as it was terrible.
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  4. #4
    Player
    Yukiko's Avatar
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    Yukihko Kuroshima
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    Quote Originally Posted by raelgun View Post
    Name me an mmo where the dungeon content caused a large group of the population to leave? before you mentioned wildstar, people started to leave that before getting to max level as it was terrible.
    FFXIV:ARR and Coil - exodus to other games had its peak around T8 clears...
    FFXIV:HW and Steps of Faith - players begun to leave because they could not progress in story and some complained to have bought HW but had to do all ARR quests before...
    FFXIV:HW and PvP - players leaving their servers because weak pvp groups to servers with more pvp players or leaving the game...
    (0)
    Last edited by Yukiko; 06-13-2016 at 04:06 PM.
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  5. #5
    Player
    Teraluna's Avatar
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    Quote Originally Posted by Yukiko View Post
    FFXIV:ARR and Coil - exodus to other games had its peak around T8 clears...
    FFXIV:HW and Steps of Faith - players begun to leave because they could not progress in story and some complained to have bought HW but had to do all ARR quests before...
    FFXIV:HW and PvP - players leaving their servers because weak pvp groups to servers with more pvp players or leaving the game...
    You can add WoW Cataclysm to that list. Bliz upped the difficulty - resulting in one of the biggest population drops in the game's history.
    I will mention Wildstar, as the dungeon difficulty was one of the major reasons cited by people for leaving. The forum posts on this are still available to view.
    GW2 dungeons caused so much upset, ArenaNet has now announced they're not giving support to these anymore.

    The list is long enough to show that if developers aren't in tune on this it can have a significant effect on population. As for this game - next couple of months will tell.
    (3)