If u look at your tank dps wat do u see more of WARRIOR you know why because thy buff it to much just like drg blm nin got nerf an brd if i had a say i would say buff thm back up an i say buff dark side because drk dmg is not right drk is suppose to be a power house dps but now ppl made thm change it to tank so i ask if thy could buff dark side to 20% - 25% are 30% to make it right i would be happy with 25%
I know how to tank plus i do raid all the time an i mt ty for your inputDidn't say it was the official one though. Never claimed it.
But hey, you do you. I'm not saying someone isn't a real tank, I'm saying they've not been forced to play the game and learn how it works. And as such, there's a high chance they're going to have a misinterpretation of the classes capabilities.
I mean, it's not like people bitch weekly about:
LD so BAD IT SUCKS ARGH
GOD I HAD DRK'S LACK OF SYNERGY
WAAA MP MANAGEMENT IS TOO HARD PLEASE
And that all these players are the one's who don't raid.
Of course, I'm sorry your friend had to carry a lazy person through a tournament. But if you can't use personal experience to gauge a person, what do you use?
A scrying crystal?
Lol I did provide facts and reasons. The entire argument was about providing 2-4 extra seconds of DPS to SOME classes while I argued that taking initial agro and facing the boss away to avoid cleaving the group and presenting the boss's back for max accuracy and positional advantage were more important to the entire group. But those reasons were flat ignored. No one even said, " hmm you might have a point there", just, "this is why you are completely wrong", which is why it devolved into just arguing that I left behind. Not that that matters in this thread, nor the lame opinion that I should go play another class because I don't agree with someone. I tend to not agree with a lot of people who say something can only be done correctly one way.
Last edited by Drkdays; 06-12-2016 at 06:33 PM.
If drk was so great like u believe it is why r there so many warriors thn drk an pld??DRK's Grit DPS is already ridiculously high. It smokes Defiance and Shield Oath DPS by a noticeable margin.
"Smidge" already describes the gap between Grit DRK and non-Grit DRK, relative to the other tanks.
Where do people come up with these suggestions? Not being snarky I'm honestly very truly curious. Like, what is happening to you in your little world on your server playing DRK that you think it needs these things? o.o
The thread itself had many facts supported by raiders in the current end-game (Midas Savage for the most part, don't really consider the rest "end-game" enough). Have you been counting down every single pull? That's what people in the higher level of play do. Using plunge FIRST will inevitably be "early pull". Why? No one is ready to hit the boss as soon as countdown reaches 0 or 1 depending on groups. No one is going to waste close gap skills because they are all for DPS purpose at pull. By doing Plunge first, you are starting earlier than you should and that, my friend, melees especially don't like that. Avoid cleaving? No current end-game encounter does big cleaves as soon as you pull it. IDK what you are trying to say. Presenting boss' back for what? Only melees have positionals to hit and they are not your 1st button you hit. IDK what you are trying to say, again.
Plunge HAS delay, meaning that as soon as you use it, you are not able to chain into your enmity combo as fast as it should have been. Plunge doesn't have aggro modifier, meaning that normal Unmend > PS combo is MORE than enough to have aggro lead. What you are trying to argue again?
Relating to this thread, DRK OT loses Reprisal (not even reliable to get a proc in the first place) for more DPS gain. That's a fact. No matter how you twist it, this is a fact.
TLDR: Don't be a smartass if you haven't even stepped into the real raiding world.
Didn't know you read my biography. Hope you liked it. As for plunge vs unmend, when the boss is pulled the boss is pulled. How you do it only affects the first few seconds. I've never lost agro from a plunge pull so unmend amounts to the same as plunge in my book especially since I follow it up with other agro skills. And you always face the boss away, this is such a cardinal rule that NOT facing it away is the exception. Using unmend only moves the boss closer, if the boss even CAN move. Better to instantly be on top of the boss with the first hit and follow with melee. Plunge freeze? Maybe like 2 seconds if that and that first hit is more than enough to hold the boss unless a blm cast flare or something. Once again IMO, but you'll ignore that and continue where the other thread left off won't you?
Also: the "real" raiding world? As opposed to the fake one? Don't make savage sound like it's a different game, just different mechanics.
Last edited by Drkdays; 06-12-2016 at 07:15 PM.
"IMO" means that you can't provide facts and feasible situations which means that you lied. If you just want to save your face, rather than commenting, perhaps you can stop commenting on any thread that contributes to better skills. You have been here to say your opinions and not actually learning or sharing good info that are supported by real facts.
Often than not, raiders have more experience than you who have NEVER stepped into the most updated end-game contents (currently Midas Savage is where you are going to look at). So again, if you just want to spout opinions on threads that require you to analyze further, please stop embarassing yourself.
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