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Thread: RIP MCH

  1. #21
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by Lemuria View Post
    Wait, people still play Machinist? Seems like the job was dead in the water from the start to me. I can count the number of people I see with the job on one hand, and having played it to 50 myself it's not hard to see why.

    The entire job revolves around RNG. You get a short burst of activity whenever Reload is up, and then it dies down to a trickle for the next 45 seconds. Sometimes you get lucky and receive a decent number of procs, and other times you don't get any and are reduced to spamming Split Shot (which, by the by, has lower potency than Bard's Heavy Shot). It's a bit of a mess of a job, if we're completely honest with each other.
    While I agree with RNG on main part of skill rotation being very annoying and would rather SE remove the RNG procs on main combo from ammo followed by making main combo (split, slug and clean) stable and guaranteed proc always like MNK (which I also play) where the combo is guaranteed to proc one after the other...ammo being 'special ammo' which is buff related like a manually activated and timer related greased lightning buff with cool down period on the skill rather than 'proc' related. I do still play MCH and lots of other people do too on our server. On the topic of the OP, I still play BRD also on my other character but these changes might not make me play BRD more so than MCH. It's too early to know the scale of impact on the BRD changes but most of them seem minor. I was surprised MCH got no love or changes in this patch though I admit...maybe in 4.0.
    (0)
    Last edited by Snugglebutt; 06-05-2016 at 05:40 PM.

  2. #22
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    I feel one of MCH's main issues is the RNG nature of its main combo. Remove that and make it so that reload lets you use special effects tied to the weaponskills.

    Or remove Reload/Quick Reload entirely, remove the procs from the main combo, and put in either special ammo or special weapon skills.
    (0)

  3. #23
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    IF they did change it so MCH got 100% procs....it would just put BRD even further behind. Actually it might put MCH avg dps on par with Ninja if it isn't already.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  4. #24
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by RLofOBFL View Post
    IF they did change it so MCH got 100% procs....it would just put BRD even further behind. Actually it might put MCH avg dps on par with Ninja if it isn't already.
    They can alter potency's if had too large an impact on DPS when changing the main combo from RNG proc to always guaranteed follow on skill proc, changing ammo to buff related (like a manually activated greased lightning with buff timer and skill GCD instead of ammo being proc related). The change mentioned is a gameplay mechanics issue not a DPS output one, potency's can be used to balance it out so that is not a big issue but RNG on the main combo procs should be removed completely and instead of ammo being proc related it should be 'special' ammo aka either personal buff/target debuff related.
    (0)
    Last edited by Snugglebutt; 06-05-2016 at 05:33 PM.

  5. #25
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by Kabzy View Post
    Maybe wait until we actually see 3.3 BRD in action before you start complaining?
    its always the case.. remember when they announced vit changes for tanks?? the rage posts and complaints in forums b4 the patch hit omg lmao
    (0)

  6. #26
    Player
    YISUG's Avatar
    Join Date
    Mar 2014
    Posts
    213
    Character
    Yi Sug
    World
    Ragnarok
    Main Class
    Alchemist Lv 100
    does it matter everyone play what they like , not like everyone is getting the full potential out of those buffs
    (1)

  7. #27
    Player
    Alaina's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Alaina Claire
    World
    Gilgamesh
    Main Class
    Rogue Lv 71
    maybe, but MCH are finally getting to hide their gauss barrel so that may balance it out...
    (0)

  8. #28
    Player
    Melch's Avatar
    Join Date
    Feb 2014
    Posts
    103
    Character
    Melchior Ballester
    World
    Cerberus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by eliost View Post
    Wow that bard buff.Now people who main MCH should think building a Bard.MCH its already the job that people play the less and now no one will want a mch.But to my firend MCH we will have a flashy wildfire.
    That's weird because MCH is really powerful compared to BRD : more or less same dps (if the BRD is extremely good) and gives +5% melee damages.
    I welcome this BRD buff.
    (1)

  9. #29
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    quick reload 15s cd , u can change your rng....when movement is needed , reload on 60s cd + natural procs ...and can debuff both 10% physical and magical w/o using MP , and save that mp for mp/tp regen , it was 5% until 3.2 and was buffed.

    brd cast everything , only thing not casted is straight shot! procs , and use MP for debuff and tp/mp regen. BV was 300s cd , reducing the CD was needed badly....and the dmg boost is because brd suffers more than mch when movement and disconnects

    brds changes are nice (not in the right direction imo...but i will take any bone tossed brd way :P)
    (0)
    Last edited by Warlyx; 06-05-2016 at 09:30 PM.

  10. #30
    Player
    Melch's Avatar
    Join Date
    Feb 2014
    Posts
    103
    Character
    Melchior Ballester
    World
    Cerberus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Lemuria View Post
    Wait, people still play Machinist? Seems like the job was dead in the water from the start to me. I can count the number of people I see with the job on one hand, and having played it to 50 myself it's not hard to see why.

    The entire job revolves around RNG. You get a short burst of activity whenever Reload is up, and then it dies down to a trickle for the next 45 seconds. Sometimes you get lucky and receive a decent number of procs, and other times you don't get any and are reduced to spamming Split Shot (which, by the by, has lower potency than Bard's Heavy Shot). It's a bit of a mess of a job, if we're completely honest with each other.
    I don't know if you're trolling or not.
    (2)

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