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  1. #1
    Player
    Ava's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by TheVedis View Post
    from what ive seen

    its not that you are gimped

    its that mobs scale alot more with level now, fighting stuff above you got harder
    My theory (holding off personal judgement till tomorrow when I can try things myself) is that they more or less buffed mobs by ~10 levels. Sounds crazy but according to the patch notes, killing a mob equal or higher level gives you a chain. Going by SE's past (with FFXI) exp chain systems, I think it's safe to assume that they want us killing mobs 2-3 levels lower than our own level if we're solo. People just aren't adapting to that new idea. Or at least that's what I think is happening.

    But it is entirely possible SE made some huge oversight, wouldn't be the first time.
    (2)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Ava View Post
    My theory (holding off personal judgement till tomorrow when I can try things myself) is that they more or less buffed mobs by ~10 levels. Sounds crazy but according to the patch notes, killing a mob equal or higher level gives you a chain. Going by SE's past (with FFXI) exp chain systems, I think it's safe to assume that they want us killing mobs 2-3 levels lower than our own level if we're solo. People just aren't adapting to that new idea. Or at least that's what I think is happening.

    But it is entirely possible SE made some huge oversight, wouldn't be the first time.
    ive been testing things all night

    its not that mobs are buffed

    its that the dmg/defense vs level factor weighs in a TON more
    both ways

    mobs get easier quicker when you pass them now, and they hurt more when they are higher

  3. #3
    Player

    Join Date
    Aug 2011
    Posts
    9
    Quote Originally Posted by Ava View Post
    My theory (holding off personal judgement till tomorrow when I can try things myself) is that they more or less buffed mobs by ~10 levels. Sounds crazy but according to the patch notes, killing a mob equal or higher level gives you a chain. Going by SE's past (with FFXI) exp chain systems, I think it's safe to assume that they want us killing mobs 2-3 levels lower than our own level if we're solo. People just aren't adapting to that new idea. Or at least that's what I think is happening.

    But it is entirely possible SE made some huge oversight, wouldn't be the first time.
    I believe this new move on Squares part was highly intentional and quite frankly "I love it." Me and two buddies of mine played our level 25-28th lvl characters at Camp Horizon last night and got owned on a few of the 5 star leves. In the past it was never a problem (barring the Wight Stuff). The first thing we noticed was the implementation of half our hitpoints and lowered damage out put. Next we noticed the 5 star leve mobs were dishing out high damage weapon skills. Gladiator, Maurauder, & Pugilist (me) started to wipe. I myself actually "liked" this for many reasons. When the leves were adjusted to the proper star level and number of heroes, to me it was working as it was meant to. I never liked the idea of a character casually soloing mobs 10-12 levels higher without sweating. Now it feels right, and approaching a scenario now needs more thought and a balanced team. This is merely my opinion, but I have to say I really like the change. Thank Yoshi-P!
    (3)

  4. #4
    Player
    Asvolies's Avatar
    Join Date
    Jul 2011
    Posts
    5
    Character
    Asvolies Harvem
    World
    Zalera
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ava View Post
    My theory (holding off personal judgement till tomorrow when I can try things myself) is that they more or less buffed mobs by ~10 levels. Sounds crazy but according to the patch notes, killing a mob equal or higher level gives you a chain. Going by SE's past (with FFXI) exp chain systems, I think it's safe to assume that they want us killing mobs 2-3 levels lower than our own level if we're solo. People just aren't adapting to that new idea. Or at least that's what I think is happening.

    But it is entirely possible SE made some huge oversight, wouldn't be the first time.
    So much for fighting higher level mobs for the exp boost like before eh?
    (1)