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  1. #91
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    I guess it just depends on where you come from and how you view the RDM. I honestly don't think (and I could be wrong) they were intended to ever tank or solo as I heard in 11, they just happened to be able to much like Ninja and Samurai being reversed in the intended role. For me, a RDM just has access to both classes of magic while being allowed to melee DPS. That is kinda why I have a hard time viewing them as a tank or healer, simply because they were never ment to excel at either. I still want a caster tank and if he gets thrown into a Tank position (or any really) I'll still try it but a DPS is really the only way I can view it. Have his pure melee be weaker than others, his magic weaker than blackmages or summoners but allowing him to weave them together allows his dps to be comparable on the DPS chart while having some side skills of healing or protection (perhaps on cool downs) and maybe even another battle raise like Summoner. When we let him step on the toes of a Healer or tank though it kinda tosses the long running "Jack of all, master of none".

    Unless they throw a total curve ball and give the RDM a stance (with all skills being the same just potency changing or say some change, like with ASTs Dirunal/Nocturnal spells) that changes him from Healer/DPS/Tank but must be decided outside of a dungeon....yet somehow I get an evil smile at the thought of 8 RDMs in a dungeon in different stances xD
    (7)
    Last edited by AlphaFox; 05-24-2016 at 07:13 AM.

  2. #92
    Player
    Khaoticsuccubus's Avatar
    Join Date
    Aug 2013
    Posts
    201
    Character
    Adagio Blaze
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Gabrielleblanc View Post
    As for RDM its going to be awkward due to the Gladiator description of "Uses all swords" and them then not being able to use rapiers.
    That is already contradicted by Dark Knight using Greatswords and gladiator not being able to.
    (6)

  3. #93
    Player
    Gabrielleblanc's Avatar
    Join Date
    Aug 2015
    Location
    Ul'dah
    Posts
    117
    Character
    Leonard Lecorre
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by AlphaFox View Post
    snip
    I quite honestly never fully got into 11, but from what I hear they were mainly healers because of Convert. Though honestly and as weird as this sounds, I think the System WoW had for enhancement shamans or something similar to it would fit quite well. As in something along the lines of melee crits or something building charges to give you a free cast spell. Using it for either damage or a heal. Then having some small insta cast spells as dots or what have you, just for the love of god give the more melee attacks than Enhance shams had, seriously 2 melee abilites... smdh

    Quote Originally Posted by Khaoticsuccubus View Post
    That is already contradicted by Dark Knight using Greatswords and gladiator not being able to.
    I actually said the same thing when a friend presented that argument. Quite honestly I agree Gladiator's should be able to use Great swords. Though I don't think it would make to much sense since gladiators main goals were to survive, could also make the argument that they should use Tridents and nets. Actually a trident/net based tank would be kind of awesome.
    (1)
    Last edited by Gabrielleblanc; 05-24-2016 at 07:22 AM.

  4. #94
    Player
    Khaoticsuccubus's Avatar
    Join Date
    Aug 2013
    Posts
    201
    Character
    Adagio Blaze
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Gabrielleblanc View Post
    I quite honestly never fully got into 11, but from what I hear they were mainly healers because of Convert. Though honestly and as weird as this sounds, I think the System WoW had for enhancement shamans or something similar to it would fit quite well. As in something along the lines of melee crits or something building charges to give you a free cast spell. Using it for either damage or a heal. Then having some small insta cast spells as dots or what have you, just for the love of god give the more melee attacks than Enhance shams had, seriously 2 melee abilites... smdh
    That's kinda how I always pictured rdm being implemented in an mmo. I mean, it would cover all bases.. melee dps, healing, and offensive magic all woven neatly into a normal rotation.

    Quote Originally Posted by Gabrielleblanc View Post
    I actually said the same thing when a friend presented that argument. Quite honestly I agree Gladiator's should be able to use Great swords. Though I don't think it would make to much sense since gladiators main goals were to survive, could also make the argument that they should use Tridents and nets. Actually a trident/net based tank would be kind of awesome.
    Heh, that would be deviating from the gladiatior tidbit "uses all swords". While a greatsword utilizes a completely different style of combat than a sword or even a rapier... they are all under the title "Sword". Just as while "Polearms" would include the spear and naginata, they both utilize completely different styles of combat.

    Though, now ya have gotten me hoping the samurai is a naginata wielding tank lol. ;P
    (1)

  5. #95
    Player
    Gabrielleblanc's Avatar
    Join Date
    Aug 2015
    Location
    Ul'dah
    Posts
    117
    Character
    Leonard Lecorre
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Khaoticsuccubus View Post
    That's kinda how I always pictured rdm being implemented in an mmo. I mean, it would cover all bases.. melee dps, healing, and offensive magic all woven neatly into a normal rotation.



    Heh, that would be deviating from the gladiatior tidbit "uses all swords". While a greatsword utilizes a completely different style of combat than a sword or even a rapier... they are all under the title "Sword". Just as while "Polearms" would include the spear and naginata, they both utilize completely different styles of combat.

    Though, now ya have gotten me hoping the samurai is a naginata wielding tank lol. ;P
    I would actually be okay with that, I am not against them using Naginata its just that everyone automatically associates them with Katana, hell I would still play it even if they gave it a Yumi.
    (1)

  6. #96
    Player
    Ignis_kline's Avatar
    Join Date
    Aug 2014
    Posts
    2
    Character
    Zephyr Kline
    World
    Balmung
    Main Class
    Marauder Lv 60
    I have a few thoughts.
    (1)

  7. #97
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ignis_kline View Post
    I have a few thoughts.
    care to share them?


    what would happen if they decided to give us 2 different jobs entirely and just rhrew the names out in the rising event to get us all excited then bam, we get jobs we didnt expect like mch lol
    (0)
    Last edited by ADVSS; 05-25-2016 at 12:18 AM.

  8. #98
    Player
    Cinno's Avatar
    Join Date
    Mar 2016
    Location
    Old Sharlayan
    Posts
    261
    Character
    Cinno Lerem
    World
    Lamia
    Main Class
    Viper Lv 100
    Quote Originally Posted by Gabrielleblanc View Post
    I would actually be okay with that, I am not against them using Naginata its just that everyone automatically associates them with Katana, hell I would still play it even if they gave it a Yumi.
    They could always do a split like they did with Arcanist, Although i know they said they regret doing that. But They could have the samurai Trainer teach two differing styles, one that uses a Katana (DPS so the dps players can get a sword) and Naginata (Tank, so the tanks can get another non-sword role). Different skills for the technically different jobs.

    Samurai: Katana using DPS class.
    Shogun: Naginata using Tank class.

    I could see that working, then everybody is happy, and everybody wins. You'll still get the tank players that dont want to use a Naginata, and vice versa, but I feel its the closest to a compromise as we can get.
    (5)
    Fate can be cruel, but a smile better suits a hero.
    We will remember that they lived.

  9. #99
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Cinno View Post
    They could always do a split like they did with Arcanist, Although i know they said they regret doing that. But They could have the samurai Trainer teach two differing styles, one that uses a Katana (DPS so the dps players can get a sword) and Naginata (Tank, so the tanks can get another non-sword role). Different skills for the technically different jobs.

    Samurai: Katana using DPS class.
    Shogun: Naginata using Tank class.

    I could see that working, then everybody is happy, and everybody wins. You'll still get the tank players that dont want to use a Naginata, and vice versa, but I feel its the closest to a compromise as we can get.
    Can't we just give Naginata to Berserker DPS Job and have that Berserker DPS Job be slightly inspired by Lu Bu from Dynasty Warriors like how Dark knight was slightly inspired by Guts from Berserker Manga?
    (1)

  10. #100
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Maybe? I wouldnt say no to new jobs, hopefully they got the "we need another (insert job/role concept) because 1 is not enough" out of their system, and i really hope they do take alot of these ideas off the forum into consideration when designing these new jobs.
    (0)

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