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  1. #1
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I'm not saying undo all the changes, taking the increased healing off wrath and putting it in defiance was good, giving storm's eye a damage reduction was good, but IB should have stayed as a big self heal and vengeance should have been 15-20% damage reduction at most. The main issue with healing 2.0 war was they were very hard to heal because of the fluctuating healing recieved from them using wrath, I'm not asking for that to be changed back.
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  2. #2
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Cabalabob View Post
    snip.
    youre right it was chaotic and unpredictable, just like drk mp in a big pull, it made it hard to gauge whether the warrior was already gonna die before the spell cast was done, or if he was gonna jump up 50 percent by magic, and yeah i didnt think you wanted to undo those changes i just feel like they were necessary- then they put some topping on to make sure warrior wasnt getting dumped any time soon. I have to admit though those design choices were great, solid why cant they take the time to look at the other two tanks and see what needs improvement? Hell the community has already made so many great suggestions already, that could work just fine

    Edit: I'll also add that when talking about healers or tanks, the problem with balance is that they have to do their role good and do it well, we saw this problem with ast coming in with less potency heals. well that is a hindrance when youre the only healer in content like dungeons, can be fiddled with in full party content, but untimately even if you throw a tank in a niche, a healer in a niche they still have to function well when theyre the only one. Niches should honestly come, after balance is made, otherwise you just see every patch and half patch "adjustments made to job x"
    (0)
    Last edited by ADVSS; 05-23-2016 at 10:22 PM.