Garleans cannot use magic so who would keep a party of Garleans alive? Perhaps a job that is proficient in using certain items to buff and heal their party with the additional of being able to transmute(mix) items for even greater effects or to detriment the enemy. Garlemald is the perfect setting to introduce a job such as Salve-Maker (Chemist).

But if the Dev Team went with this aesthetic instead:



Then maybe it would be introduced from Radz-at-Han? Personally, I'd choose Garlemald if it were up to me.

1. Salve-Maker
2. Red Mage
3. Samurai
(And then Beastmaster)