Wow, lots of things to adress here...
Quote Originally Posted by Seraphix2407 View Post
1: Great dps and mechanics
2: Mechanics is fine but dps isnt
3:Not so much dps and no mechanics :P
You forgot "Great DPS but no mechanics.
Quote Originally Posted by Shurrikhan View Post
Denying players that learning instrument just because certain others don't want to learn their jobs
I don't deny it. I just don't want others to force that on me.
Quote Originally Posted by Kaurie View Post
It... sounds like you think that skill and parsers are mutually exclusive? Or that a parser has a negative effect on skill?
Absolutely not. It's just that with only a parser and no skill, you'll be bad. With skill and no parser, you'll be good. So, a parser is not mandatory.
Quote Originally Posted by Rawrz View Post
People complain that adding in a parser will cause toxicity and will knit pick each other's dps, but why not choose the personal parser option?
Not causing toxicity. Just allowing those toxic people to be more vocal.
Quote Originally Posted by LadyCeles View Post
I might be raid leader but i wouldnt make a cut without my group wanting it.
Imagine this (Numbers don't accurate, they're here for the sake of making my point) :
You're in a static on Midas Savage with an average DPS of 1000. You know the content by heart, you farm it every week with ease.
One week, your static can't play, so you join a Party Finder to get your loot. But in this party, there are seven uberstuffed uberskilled players who do constantly 1200 DPS.
After two wins, the leader says that you can't stay with them because your DPS is too low and the runs take too long.
Will you go "Ok, it's fair, I'm bad", or "Dude, WTH ?! We won two times, and I farm it every week" ?
Quote Originally Posted by LadyCeles View Post
You can compare seeing your dps with others like how first person shooters show there kill death ratio.
Is the FPS community really an example to follow ?