
Originally Posted by
CatchaFire420
I like people's attempt to convey the 'unspoken truths' about a system that while still in its infancy drives discussion of elitism vs people looking for the FUN we expect. Now the elite LS or perceived elite consider this to be a matter of their ingenuity piggy backed on the BR system they find useful for taking down NM's.
Truth be told they are correct, but what i think is more important to consider is if the elite LS are claiming to have taken down a NM is 7 minutes flat, then a re-structure is in order. Game balance has taken a back seat to elitism at the sake of everything being to easy, thus less 'fun'. Whether SE intended this system to bring down an NM in 7 minutes is anyone's guess.
But I would contend that this is the fundamental flaw of the system: under lvl 40 mobs die too quickly to make any use of the BR other than practice for later NM's. At lvl 50, if a LS is taking down a NM in 7 minutes, what is the fun or the challenge in that? I was under the impression that back in the day FF11 NM's commanded more respect than a fight that last as long as some leve quests, even less. This is the current imbalance that we have uncovered.
One side of the argument depends on the 'perceived skill' of individuals in their own sense of accomplishment balanced at the expense of most of us that desire the intrinsic fun garnered from the outcome.
Though I agree with elite LS's argument that they have 'mastered' the art of BR, but is this what the BR was intended for? To make everything so easy, we have no reason to challenge anything SE puts in our laps.
The bottom line is this: The BR system has been uncovered to be overpowered and thus is in need of some balance. With cross class abilities also being too powerful we find ourselves avoiding the contention that what is good for the elite is not necessarily good for the overall health of the community.
As an intellectual, I think critically, but I am also a gamer, and I pay for a game to be enjoyable for all the nuances that give me a reason to appreciate its originality. In the spirit of fun, I stand with those that despite being labeled as uninformed, hardcore gamers need to step back and remember your need for accolades is equally important to the rest of us saying we want stuff to be fun when we do it.
SE, your BR is good in principle, but you have made things too easy and less fun. From what I read in these forums the word 'grind' has become self-evident to all of the things that while good in execution provides no 'fun' for the rest of us.
Though I understand the power of the system, does that discredit my expectation that when I initiate an 8 man BR, I'm rewarded with some lackluster afterthought that the only fun I got out of it was killing an already weak NM in 7 minutes?
Bring back fun, create amazing animations as a reward to fulfill my need to be awed, i mean if i wanted lackluster, I'd walk out my RL door to the status quo. Grind is word that has destroyed any expectations we can have fun, just think about it....