
Originally Posted by
Alcide
And how is an auto attack helping? You still woudln't be able to do anything, it would be just a dot... really challenging :O big improvement.
o.O is that what I said? REALLY?? Do you really think someone would find BR great because of this???
What I meant is that SE didn't give any valuable info about BR, so we have a system with a great versatility and a great potential but we don't know what's the best way to use it, SO we have to make tests and find out how they're working. I didn't mean it is something good, they MUST give us more info (though I had a great time testing, but it's just because of my ls mates).
For instance, one thing I love about BR and about the fact that you have to wait for the others in order to perform your action is that it makes different strategies valuable for different occasions, in exemple you want the "WS buff" BR to be performed by everyone during NM fights to deal massive demage and in this occasions it won't take too much time since every member of the party should be trained on what he has to do; on leves or while grinding you don't want everyone to join the BR, you would wait too much time and it wouldn't be worth it, it's much better to have continuous "def down" and "TP debuff" BR of 2-3 people going on during the whole fight.
And I'm not saying they are perfect the way they are now, I agree sometimes it takes way too much time to perform a well working BR, so maybe lowering the number of partecipants from 8 to 6 would help; also I'd love to see different types of BR, maybe with elemental affinity like SC, and a combo-like system would be something amazing (though I think would be pretty difficult to develop in a mmo) but still I love the core of the system and I think it's much better then SC.
I honestly think that if SE gave us a tutorial, a guide or just more infos on how BR is working people would love them, the main issue of this system is the total lack of communication.