Depending on what direction FFXIV goes in for 4.0, I may be okay with a new Job, but as for what tanks are available in the series, I have no idea what could possibly be a tank. Paladin has consumed the Knight and Gladiator Jobs, but also their lesser known variants, like Holy Knight and Sword Saint. Warrior likewise, has consumed its peers, removing the Fighter, Berserker, and Viking Jobs. Dark Knight also stole aspects of the Mystic Knight, Rune Knight, Rune Fencer, and Templar Jobs. This leaves us with Dragoon, which has been regulated to a damage dealer, and Samurai which if implemented as a tank would just serve as another parry-based tank that uses a large two-handed sword. So unless SE breaks the mold by having a tank that wears equipment that isn't of the Fending suffix, I don't see that happening.
I think the more likely situation, is that SE will polish up the three we have and introduce more elements of the lesser Jobs contained within our core three tanking Jobs. If they do introduce branching skill trees, I could see them for example, giving Paladin the ability to focus on just their sword arm. Likewise, I could see Warrior gaining the ability to be either a highly risky berserker, or if they're the main tank of their static, perhaps the stalwart defender of the weak that the Marauder quest series shows off. Similarly, Dark Knight could either be the unstoppable vigilante, or the seemingly possessed warrior of justice who fights with uncanny ferocity.
Of course, like the rest of us, this is just conjecture, I have no idea what route they choose, but I rather see SE give us fewer skills, pare things down to their basics, and then give us options for how we want to specialize our chosen fighting styles.


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