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  1. #1
    Player
    Destous's Avatar
    Join Date
    Sep 2015
    Posts
    200
    Character
    Oni On
    World
    Behemoth
    Main Class
    Paladin Lv 60
    Quote Originally Posted by EudoxiaB View Post
    snip
    I couldn't disagree more. I like to pull everything up until I hit a mandatory stop in the dungeon via a wall or a key door or something like that. I like it when I heal tanks who do the same thing; because regardless of finishing the trash pull at 50% MP or 5% MP, it's faster and it's more exciting/fun. Healing while the tank plays it safe with every pull is the most boring way to play this game. The second most boring way to play this game is tanking mobs 3 at a time. Setting cruise control to "cool" and playing without any sense of risk is boring.
    (5)

  2. #2
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Sohee Kim
    World
    Balmung
    Main Class
    Dancer Lv 91
    Quote Originally Posted by Destous View Post
    I couldn't disagree more. I like to pull everything up until I hit a mandatory stop in the dungeon via a wall or a key door or something like that. I like it when I heal tanks who do the same thing; because regardless of finishing the trash pull at 50% MP or 5% MP, it's faster and it's more exciting/fun. Healing while the tank plays it safe with every pull is the most boring way to play this game. The second most boring way to play this game is tanking mobs 3 at a time. Setting cruise control to "cool" and playing without any sense of risk is boring.
    Well that's the lovely thing about opinions. Some rather be safe than sorry. Personally for me, I don't care if we're dragging half the dungeon or taking baby steps.
    (4)

  3. #3
    Player
    addz3's Avatar
    Join Date
    Dec 2014
    Posts
    156
    Character
    Bauer Auditore
    World
    Sagittarius
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Destous View Post
    I couldn't disagree more. I like to pull everything up until I hit a mandatory stop in the dungeon via a wall or a key door or something like that. I like it when I heal tanks who do the same thing; because regardless of finishing the trash pull at 50% MP or 5% MP, it's faster and it's more exciting/fun. Healing while the tank plays it safe with every pull is the most boring way to play this game. The second most boring way to play this game is tanking mobs 3 at a time. Setting cruise control to "cool" and playing without any sense of risk is boring.
    I couldn't disagree more. Maybe some like it like that, but I can't find any fun in just cure bombing the tank without time to use any other ability, hoping no DPS get hit by an aoe because the tank decided to pull the entire floor in one hit. If everyone is over geared then sure, but on a DF party, its not the case.
    (1)