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  1. #201
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Quote Originally Posted by Krissey View Post
    WHAT IF they made you go into dungeons and fight bosses and get hit their with attacks at least once so you learn it. Your job/class quest is to run a dungeon in party finder and get smashed by a boss but you learned a new skill then you unleash it right there. New and innovative and very cool yes?
    That sounds really good actually
    Go to Aurum Vale and defeat the x amount of Malboro's to learn bad breath
    Question is where will we be able to learn missile from? A blue mage always needs a missile command, Praetorium perhaps or Castrum?
    (0)

  2. #202
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    I just have to post this but... did anyone else just want to form an all BLU party so you could spam Leviathan with Flying Sardine? >.>;

    The problem with BLU and RDM is that it would require Yoshi-P to go back and actually implement his idea for hybrid/support classes and add a new hybrid/support slot to the DF. I use the term "support" like RIFT does a person that can help on the DPS/Healing/buffing or a combination thereof. Whether Yoshi-P would change it to 1 tank 1 healer 1 support 1 dps or change it to 5 man parties, I don't know.

    Many of the favorite abilities that BLU have make them hard to place in FFXIV. Does that mean they don't belong? No. People want BLU mages. People want RDM. They'd just have to get really creative on how the jobs were implemented.

    What if, for example, the blue mage was given 0 cross class abilities. Instead, the Blue mage has a job specific hunting log that requires them to kill certain mobs for their abilities and then they can equip those abilities like normal cross class skills?

    Perhaps job related skills could come at 20 (flame breath for killing Ifrit?) 35 (mighty guard for killing Titan?) and 45 (White Wind from Garuda?)
    (1)
    Last edited by Reiryuu; 05-11-2016 at 11:23 PM.

  3. #203
    Player
    Krissey's Avatar
    Join Date
    May 2014
    Posts
    419
    Character
    Krissey Cakes
    World
    Mateus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Yasuhiro View Post
    That sounds really good actually
    Go to Aurum Vale and defeat the x amount of Malboro's to learn bad breath
    Question is where will we be able to learn missile from? A blue mage always needs a missile command, Praetorium perhaps or Castrum?
    In my vision you don't "Defeat x amount of Malboro's" but rather actually get hit with bad breath from the final boss. Sorry healers - sucks to be you - but I got a dank new skill b0ss.
    (0)

  4. #204
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Reiryuu View Post
    Perhaps job related skills could come at 20 (flame breath for killing Ifrit?) 35 (mighty guard for killing Titan?) and 45 (White Wind from Garuda?)
    The reason why AST, DRK and MCH start at 30 is because technicality, all the jobs start at 30, the base classes start earlier an since there won't be any more classes I oubt that there would be a level 20 Blue Mage
    (0)

  5. #205
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Not sure how much of this post has been said (thread was TL;DR), but BLU could be implemented in the game. Weaponskills and other basic abilities would come through standard leveling, while beast skills would come from job quests with beast fights followed by cutscenes where your character either observes the skill used or the beast uses the skill against your character, ending with your character visualizing the attack and then performing it on their own.

    Learn could either be something small like a "if the target uses an ability within X seconds, you can mimic that action" effect for a limited number of abilities, or it could be something larger like a slow-stacking debuff on a target that increases the damage the BLU increases to the target by some small percentage per stack, indicating that the BLU has "learned" about the target and can take advantage of weak points. Either way, it'd never be like how it is in past games because of how the game works.
    (1)

  6. #206
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by NaesakiAshwell View Post
    You are such an optimistic ray of sunshine, you've done nothing but beat the dev team down under the assumption everything will be butchered, cause apparently the definition of butchering has fallen off the face of the earth in this thread -____- I have never seen such negativity and pessimism.
    Considering what they did to Dark Knight it's better to salt the earth and have low expectations then be disappointed.
    (4)

  7. #207
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
    Posts
    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    The Blue Mage could have only a set number of spaces allotted for monster abilities, while using their own, original spells in their main hotbar. For the monster abilities, we could possibly collect them and stock up, kind of like how magic works in Final Fantasy 8.

    I dunno, I've never actually played FF11, so I don't know much about Blue Mages, except that they learn abilities from enemies.
    (0)
    Three Ilm Knights, One Thousand Malm Road

  8. #208
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Kikoten View Post
    I dunno, I've never actually played FF11, so I don't know much about Blue Mages, except that they learn abilities from enemies.
    11 wasn't the only appearance of BLU. They were also in V, X and VII (I think, I know they were in the latter two) as well as Bravely Default and Bravely Second.

    Now I have a question. Would BLU's flavor be persevered is the Job was merged with Beastmaster or a job centered on lycanthropy?
    (0)

  9. #209
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Blue Mage uses monster attacks. There is nothing cute or comical about Fire breath, Bubble Breath, Big Guard, Bad Breath, M-Missile, Lvl spells, Doom, Mind Blast, Death Claw, etc.

    But knowing this dev team they would dumb down the class to make it a joke of what a Blue Mage is supposed to be.
    I don't know, of all the recurring jobs, I think Blue Mage might be best suited for a whimsical lethal joke class, given how eclectic their skills are. I think you're not being open-minded here.
    (0)

  10. #210
    Player
    Kikoten's Avatar
    Join Date
    Sep 2014
    Posts
    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Morningstar1337 View Post
    11 wasn't the only appearance of BLU. They were also in V, X and VII (I think, I know they were in the latter two) as well as Bravely Default and Bravely Second.

    Now I have a question. Would BLU's flavor be persevered is the Job was merged with Beastmaster or a job centered on lycanthropy?
    I think FF9 had it, too, with Quina, but s/he was a weird case. I don't know what a Beastmaster does (typical hunter?), and I'm assuming lycanthropy is transformation into a ... were-creature of some sort?

    Actually, come to think, we don't have any jobs that revolve around transformations a la Druid from Diablo 2's expansion (or WoW). I think it'd be cool to play as a job that transforms.
    (0)
    Three Ilm Knights, One Thousand Malm Road

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