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  1. #61
    Player
    Chewy2nd's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    732
    Character
    Dia Lancea
    World
    Adamantoise
    Main Class
    Archer Lv 100
    I'd rather we just got the one new job, there's no need for us to get three each time, plus it would save time and resources that can be used in other areas.
    (1)

  2. #62
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,437
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Samurai- tank
    dps - red mage
    Healer - Dancer
    (2)

  3. #63
    Player
    Antonio_Xul's Avatar
    Join Date
    Jan 2014
    Location
    Lost Angels, Killerpornia
    Posts
    1,316
    Character
    Edgar Xerxes
    World
    Zalera
    Main Class
    Machinist Lv 95
    Before they even add any new class, they need to add more slots for weapons and gear. We have already 23 jobs and only 25 slots. Anybody who likes to try every job is going to have to replace something in order to play a new job. I hope they will at least double the slot capacity to 50. That should give some room, especially with having gear at different levels since we will be starting new jobs and no longer get gear at high levels that get shared in the capacity of gear that use to say all "Disciple of War" can use.
    (0)

  4. #64
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    May as well throw my two cents in....

    DPS - Red Mage: Instant spell attacks similar to bard 2.x that vaguely mimic THM/BLM spells with a single melee combo that restores MP and deals damage based on spell power instead of attack power. Would have a lengthy support cooldown to briefly heal all allies for 20% of all damage dealt. Doublecast would either be a temporary cooldown or a lasting buff that doubles all spell damage, but increases MP costs by at least 50% (ideally around 75%).

    Healer - Grenadier: Use of a bazooka to fire healing shells (shooting people in the face, WITH HEALS!!) or explosive shells for damage. Wears Aiming gear, uses shells as stances to determine if attacks heal and cost MP (instead of TP) or deal additional damage at an increased TP cost, with attacks dealing basic damage without any stance. Cast times come as standard. Major gimmick cooldown would be Mirror Shell, which places a 10-second buff on a target that either heals and counters attacks with a potency of 50 (if the target is an ally) or deals damage and and heals all allies for 20% of the damage they deal (if the target is an enemy).

    Tank - Sorcerer: Caster tank that fights through draconic visages--stances that create ethereal dragon parts (claws, tail, etc.)--with most or all attacks built similarly to the aspect skills of AST. Armored visage (tank stance) would increase enmity, increase parry by 15%, reduce damage dealt and taken by 20% and cause all dragon attacks (the "aspect" skills) to be instant cast, deal unaspected damage and have a range of 5y. Aevis visage (damage stance) would increase damage dealt by 5% and cause all dragon attacks to have a cast time and deal lightning damage with a range of 25y. Both stances would have access to skills dealing fire damage from range and multiple MP-restoring skills. Wears casting armor with fending accessories (still has the vitality bonus to damage dealt), and weapon would be the soul (glowy burning orb floating between the caster's hands until a visage is taken). First passive unique trait would increase magic defense by 20% and match physical defense to an amount equal to total magic defense. A passive increase to vitality would be included on top of the vitality trait found among other tanks. Primary buff would reduce all damage taken by 20% but cause 75% of that damage to be dealt as MP damage. Inspired partially by the Morpher from FFTA.

    Honorable Mentions:

    Blue Mage - It would be possible, but not how it would be known iconically.
    Beastmaster - Would be cool to see, but would require better pet UI.
    Dancer - Would be interesting to see it as a melee healer, but only have melee healing as an alternative to a baseline healing toolkit.

    Dishonorable Mention:

    Samurai - If it disappoints the SAM fanboys, then--and only then--would I believe that this job is a good idea.
    (1)
    Last edited by Kazrah; 05-11-2016 at 01:39 AM.

  5. #65
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Dualblade View Post
    so far DPS ques have been nice while everyone and their mother has been complaining about long tank and healer ques, so it seems they've actually done quite well with those to cause this.
    uhm, that's only for 24man content, where there's only 1 tank slot/group.
    tank ques are still instant for everything else, unless you try on off-hours, or outdated content.
    (0)

  6. #66
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Healer - Dancer
    DPS - Anything that can uses a hammer to smash face!!!!!!!!!!!!!! (preferably with an attack called Hexa Strike)

    ...I got nothing for tanks, just the above would make me happy. lol~
    (1)

  7. #67
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kazrah View Post
    Healer - Grenadier: Use of a bazooka
    You win me, I want to be your fan!
    (1)

  8. #68
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Xlantaa View Post
    You win me, I want to be your fan!
    I might've been thinking of the Flintlock from FFTA2 when I came up with it.

    (0)

  9. #69
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Xlantaa View Post
    Mmm. Well. I want to see this:

    Samurai: Tank; Main stat: Vitality; Weapon: Katana. Fending gear type.
    Red Mage: DPS/Support melee caster; Main Stat: Inteligence; Weapon: One handed sword. Casting type gear.
    Dancer: Melee healer; Main Stat: Mind; Weapon: Chakram. Healing type gear.
    My money is on these 3 jobs for 4.0, it just makes too much sense!
    SAM's helping the Ala Mhigo Resistance (From Doma? Although Doma has problems of its own, idk)
    RDM's... That guy in the MSQ is basically an RDM and comes from Ala Mhigo right? ><
    And DNC just seems like it belongs to Ala Mhigo to me.
    (1)

  10. #70
    Player
    CuteWhisper's Avatar
    Join Date
    Aug 2015
    Posts
    462
    Character
    Cupcake Monster
    World
    Leviathan
    Main Class
    Scholar Lv 70
    DPS- Beastmaster
    Healer: Dancer
    Tank: Red Mage
    (2)

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