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  1. #1
    Player
    Peacecow's Avatar
    Join Date
    Dec 2015
    Posts
    23
    Character
    Zakarhen Bekazr
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by LilLemay View Post
    it always seems like a WAR is takin that hit the hardest.
    lol it's not "seems", it actually is . WARs don't get the passive dmg reduction from their tank stance; just extra hp n higher incoming heal potency <_<
    (0)
    Last edited by Peacecow; 05-05-2016 at 01:21 AM.

  2. #2
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,601
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Peacecow View Post
    lol it's not "seems", it actually is . WARs don't get the passive dmg reduction from their tank stance; just extra hp n higher incoming heal potency <_<
    We take it in the face like a good tank should.
    (0)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  3. #3
    Player
    FinalWolf's Avatar
    Join Date
    Apr 2015
    Posts
    401
    Character
    Rex Inferorum
    World
    Malboro
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Anienai View Post
    We take it in the face like a good tank should.
    That's what she said.
    (0)

  4. #4
    Player
    Gameplayzero's Avatar
    Join Date
    Jun 2015
    Posts
    153
    Character
    James Dynamite
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Peacecow View Post
    lol it's not "seems", it actually is . WARs don't get the passive dmg reduction from their tank stance; just extra hp n higher incoming heal potency <_<
    The higher healing bonus is nothing to scoff at haha. Defiance is practically equal to Shield Oath after the 2.0 buffs back when warrior was bad. Its just the HP yo-yo make it seem otherwise. Warriors do in fact take the full brunt of the hit, but thanks to the healing bonus provided it relatively equals out the same from taking a hit from Shield Oath.

    CRINGE ALERT. THIS EXAMPLE SUCKS. Will give a proper example when I have the chance.

    EXAMPLE:

    "Say both tanks have 7000 base HP. The warrior with Defiance on now has 7000*1.25 or 8750 HP. If you have a big hit, say, a Death Sentence, coming in that hits for 6000 damage unmitigated, you have your PLD taking 6000*0.8 or 4800 damage. Your WAR takes the full 6000 unmitigated.

    So now, you've got a PLD sitting at 2200 HP, and a WAR sitting at 2750 HP. 2200 out of 7000 max HP is 31.428%. 2750 out of 8750 max HP is, shockingly, 31.428%.

    But now, of course, you need to be healed back up so you can take the next big hit. Your PLD is missing 4800 HP. Let's say you've got WHM that cure1's for 1200 a pop. Naturally this will take 4 cures to cap you back up. But what about our poor Warrior, who's missing 6000 HP? Well, thanks to Defiance's healing bonus, each 1200 HP cure1 now becomes 1500 HP healed. Miraculously, this divides into 6000 giving us an even 4 cures to take you back to full HP"

    this example is ignoring cooldowns when taking the hit.


    Warrior does get an instant rampart for basically every tank buster if people are really stuck up on warriors cooldown structure too. Really besides the passive block paladin use, there is hardly any difference besides how people play and the encounter.
    (0)
    Last edited by Gameplayzero; 05-07-2016 at 09:24 AM.

  5. #5
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Gameplayzero View Post
    Snip
    Well, this certainly would be the case if Defiance actually increased healing by 25%*. Warriors don't get an "instant rampart" either for tank busters if you're not including CDs. If it was the case, what does this make Shield Oath and Grit?

    * Which it does not. It's 20%
    (0)

  6. #6
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    Quote Originally Posted by Lyrica_Ashtine View Post
    Well, this certainly would be the case if Defiance actually increased healing by 25%*. Warriors don't get an "instant rampart" either for tank busters if you're not including CDs. If it was the case, what does this make Shield Oath and Grit?

    * Which it does not. It's 20%
    I think someone mathed it out and said PLD/DRK are 4% easier to fully heal than WAR, who has to make up the difference with self heals.
    (0)

  7. #7
    Player
    Gameplayzero's Avatar
    Join Date
    Jun 2015
    Posts
    153
    Character
    James Dynamite
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Lyrica_Ashtine View Post
    Well, this certainly would be the case if Defiance actually increased healing by 25%*. Warriors don't get an "instant rampart" either for tank busters if you're not including CDs. If it was the case, what does this make Shield Oath and Grit?

    * Which it does not. It's 20%
    you misunderstand. When I said "not including CDs" I meant in that calculation/example. Not overall. Otherwise that wouldn't make sense. I fixed my wording to stop further confusion. I'm just saying how important it is to factor that warrior has basically a cooldown they can use for every tank buster. A mini rampart/shadowskin if you will.
    (0)
    Last edited by Gameplayzero; 05-06-2016 at 11:15 PM.

  8. #8
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Gameplayzero View Post
    you misunderstand. When I said "not including CDs" I meant in that calculation/example. Not overall. Otherwise that wouldn't make sense. I fixed my wording to stop further confusion. I'm just saying how important it is to factor that warrior has basically a cooldown they can use for every tank buster.
    you still forgot something
    (0)

  9. #9
    Player
    Gameplayzero's Avatar
    Join Date
    Jun 2015
    Posts
    153
    Character
    James Dynamite
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Lyrica_Ashtine View Post
    you still forgot something
    which is? If you are going to say shelltron then thats only affected by physical attacks. Inner beast isn't. Or that "fights are scripted" then yeah I'm not going to disagree with that. Just saying IB is the only tank buster that can be applied whenever.

    I'd rather you just outright say what I forgot lol.
    (0)
    Last edited by Gameplayzero; 05-06-2016 at 11:11 PM.

  10. #10
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Gameplayzero View Post
    which is? If you are going to say shelltron then thats only affected by physical attacks. Inner beast isn't.
    I'll repeat the first thing then: Warriors do not get an extra 25% healing. It's 20%. So your whole equation is off by 5%.
    (0)

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