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  1. #1
    Player Kaurie's Avatar
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    Apr 2015
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    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by winsock View Post
    The key item is that these are generic comparisons. They're intended to outline the advantages and disadvantages of Jobs.

    You can and should file "MP management" under the "pro" category for SCH
    You can and should file "Highest Sustained DPS" under the "pro" category for WHM
    This is by no means trying to say that WHM is always the superior choice for sustained dps.
    No, you should file "Highest Sustained DPS" under SCH and "Highest Burst DPS" under WHM. That is because scholar has the highest sustained DPS and WHM has the highest burst DPS.


    On the other hand, saying both that "SCH has the highest sustained" and "SCH is the most flexible" implies that SCH is always the superior choice for sustained dps, which just isn't true.
    It is mostly true, it just isn't true in very short fights. Even then, it's pretty close.

    One more example:
    if comparing BLM and SMN, you might say BLM has higher sustained DPS, but poorer mobility. That isnt to say that in practice BLM will always have higher dps 100% of the time or that its always superior to SMN. It's only a reflection of the rotation. However, if you were to say SMN has higher sustained DPS based on the scenarios where it can pull better numbers, it misrepresents SMN has being completely superior at both dps and mobility.
    I feel you are confused on the definition of sustained.

    Sustained: continuing for an extended period or without interruption.

    Black Mage definitely has better sustained DPS, as it has infinite MP. That said, SMN can sustain damage for quite a long time. The difference between these two is not as drastic as WHM/SCH in terms of sustained. It also matters for BLM/SMN if you are referring to AoE or single target.
    (0)

  2. #2
    Player
    winsock's Avatar
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    Character
    Chaosgrimm Winsock
    World
    Adamantoise
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    Conjurer Lv 60
    Quote Originally Posted by Kaurie View Post
    Sustained: continuing for an extended period or without interruption.
    Pointing out that 0 MP is an interruption
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  3. #3
    Player Kaurie's Avatar
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    Kaurie Lorhart
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    Leviathan
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    Quote Originally Posted by winsock View Post
    Pointing out that 0 MP is an interruption
    That is the point, no? That a WHM has worse sustained DPS due to MP constraints?
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  4. #4
    Player
    winsock's Avatar
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    Chaosgrimm Winsock
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    Adamantoise
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    Quote Originally Posted by Kaurie View Post
    That is the point, no? That a WHM has worse sustained DPS due to MP constraints?
    No. I was pointing out that by your definition, factoring MP into the equation would not be considered 'sustained dps', as 0MP is an interruption.
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  5. #5
    Player
    Lyrica_Ashtine's Avatar
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    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by winsock View Post
    No. I was pointing out that by your definition, factoring MP into the equation would not be considered 'sustained dps', as 0MP is an interruption.
    Well, since you like to be so literal in certain points: Running out of MP would be a limitation, rather than interruption. Imagine it being a car. A red light would be an interruption: You gotta stop for a bit and you can pick up your speed again. Run out of gas and your relative speed drops to nothing.
    (1)

  6. #6
    Player Kaurie's Avatar
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    Kaurie Lorhart
    World
    Leviathan
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    Summoner Lv 80
    Quote Originally Posted by winsock View Post
    No. I was pointing out that by your definition, factoring MP into the equation would not be considered 'sustained dps', as 0MP is an interruption.
    The definition of sustained was not my own, I used google definitions which takes it from common dictionary websites.

    That said, you are not understanding the definition. Sustained means lasting for a long time or with 0 interruption,

    For lasting a long time: means if a WHM does 1100 DPS In 3 minutes, but then in a 10 min fight it drops to 300 - meanwhile in the same time a SCH goes from 900 to 800, then the SCH has a higher sustained damage output.
    For 0 interruption: that means if you reach an interruption then it is no longer sustained. Therefore, hitting 0 MP halts the sustained status.

    I am not really sure why this is a hard concept to grasp.
    (0)
    Last edited by Kaurie; 04-29-2016 at 03:04 AM.