Quote Originally Posted by Zojha View Post
I dunno, I can do it undersized juuust fine and while it doesn't give XP/gil/items from mobs, you still get the chests and the clear reward (including newbie bonus). And there are several dungeons where even the gil reward is taken from the trash to the chests. I just found most dungeons to not really be beatable while they're relevant that way, you usually need several levels headstart on the dungeon to stand a chance solo.
Unfortunately, while unsynch was a nice addition to grind stuff for things like the relic, it isn't really usable as lvling content. This is where dungeon scaling would come in place, giving you the chance to beat the dungeon while still offering a challenge and the possibility of fun.

I am by no means advertising a solo game, mind you. I like to meet new people but I like to do it on my terms and I like the possibility to have, you know, freedom of choice. I know that's a big thing because everything SE does can't possibly be wrong and we need to be forced into groups but hey, everyone is different and as an MMO, FFXIV should have an interest in getting as many people as possible to stray in-game.