

Sadly, I'm the only one who gave him a "Like".xD i am crying xD
No matter if you are serious or not, this is best thread i could read here so far x'D
This Striking Dummy is actually not a bad idea, it could be used as a lvl 70 core ability to let boss target dummy instead of you for HP remaining.
Thou since Living Dead is still kind of problematic, i woudn't mind this ability for DRK.
Actually only WAR doesn't seem to fit for that wonderful technique.
Is there some official feedback thread we can present our Paladins' Striking Dummy Powershield idea?
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{http://na.finalfantasyxiv.com/lodestone/character/3089119/}
I think the Dark Knight version of this should be called "Kylo Ren" and it allows party members to damage the DRK for a range of time, converting a portion of the damage to a STR modifier that is added to the DRK for 20 seconds after the "damage dealing" phase is ended. If the devs want to make it really broken, change STR to VIT.
I am having a hard time thinking of a WAR version...


In another thread a while ago I made a comment that when a PLD stops to stoneskin themselves before a pull when I need to hit something to keep my stacks up it makes me want to use my ability on them! Good to see that the PLD's are on board with this XD
Yeah! They could call it "Shadow clone," or some other equally whacky "shadow/shade/darkness/abyssal/blah blah/darkness" name lol. It's active trait would be called "brooding," which provides passive enmity generation for every strike delivered to the dummy/clone thingy ... I can already see the profanity macro's people would slap onto this ability lol.
Nay. i gave too, not the first post, but dummy summoner one. :P i am cool.
But since 4.0 will mots likely provide traits, i only pray for living dead trait, changing mechanic for this skill in particular.
Thou i can forget. Traits will be probably for 52- 60.



Am I the only one that imagined the hilarity that could happen if the paladin fat fingered this ability during an AoE pull? Like, right before the summoner and black mage let loose with Death Flare and Flare respectively.
WHM: "What? The hell did you die from?"
PLD: "I got nuked by the BLM and SMN..."
Casters: "Wooow. GG no re."
Even better if someone used an AoE LB for whatever reason.
Last edited by Thunda_Cat_SMASH; 04-19-2016 at 09:09 AM.


I know this isn't a catch-all solution, but an alternative in some cases is just dragging a mob along with you.
Some places are locked off, until you defeat all mobs.
Plus, most mobs has faster moving speed, than non-sprinting player character, so dragging a mob will not always allow for comfortable punching mob, sustaining everything until tank drag mob to next wave of enemies.

Umm this does fit WAR ppl... jeez..
The WAR would be the dummy and every hit would increase his str a bit but once a threshold point is reached, where str stat can no longer be raised, any hits after drops the hp threshhold but more then the str increase. Eg say 50 pot attk boosts str by 1 but after the threshold hp goes down by 2 or 3.
I'm not saying 2 or 3 hp or 1 point of str but they are just numbers to help convay my meaning.


Right, as I said it isnt a catch-all, it's just something you have access to right now.
Bosses being untargetable and pulls where everything dies at the same time will also be exceptions
Lol, the mob trails behind the PLD though. If you can't catch it, you won't catch the PLD, unless the PLD slows it's pace.Plus, most mobs has faster moving speed, than non-sprinting player character, so dragging a mob will not always allow for comfortable punching mob, sustaining everything until tank drag mob to next wave of enemies.
Also, since you mentioned punching, you've got fists of wind at your disposal as well as shoulder tackle. Even sprint plus invigorate is an option if you've fallen behind. If you can't catch the mob as a monk, it's due to lack of trying
Last edited by winsock; 04-22-2016 at 08:51 PM.
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