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  1. #11
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Yuni_Queen View Post
    xD i am crying xD

    No matter if you are serious or not, this is best thread i could read here so far x'D

    This Striking Dummy is actually not a bad idea, it could be used as a lvl 70 core ability to let boss target dummy instead of you for HP remaining.
    Thou since Living Dead is still kind of problematic, i woudn't mind this ability for DRK.

    Actually only WAR doesn't seem to fit for that wonderful technique.

    Is there some official feedback thread we can present our Paladins' Striking Dummy Powershield idea?
    Sadly, I'm the only one who gave him a "Like".
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  2. #12
    Player
    AriKitae's Avatar
    Join Date
    Jan 2016
    Posts
    23
    Character
    Ari Kitae
    World
    Leviathan
    Main Class
    Summoner Lv 100
    I think the Dark Knight version of this should be called "Kylo Ren" and it allows party members to damage the DRK for a range of time, converting a portion of the damage to a STR modifier that is added to the DRK for 20 seconds after the "damage dealing" phase is ended. If the devs want to make it really broken, change STR to VIT.

    I am having a hard time thinking of a WAR version...
    (0)

  3. #13
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    In another thread a while ago I made a comment that when a PLD stops to stoneskin themselves before a pull when I need to hit something to keep my stacks up it makes me want to use my ability on them! Good to see that the PLD's are on board with this XD
    (0)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  4. #14
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Yuni_Queen View Post
    Thou since Living Dead is still kind of problematic, i woudn't mind this ability for DRK.
    Yeah! They could call it "Shadow clone," or some other equally whacky "shadow/shade/darkness/abyssal/blah blah/darkness" name lol. It's active trait would be called "brooding," which provides passive enmity generation for every strike delivered to the dummy/clone thingy ... I can already see the profanity macro's people would slap onto this ability lol.
    (0)

  5. #15
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Jim_Berry View Post
    Sadly, I'm the only one who gave him a "Like".
    Nay. i gave too, not the first post, but dummy summoner one. :P i am cool.

    But since 4.0 will mots likely provide traits, i only pray for living dead trait, changing mechanic for this skill in particular.
    Thou i can forget. Traits will be probably for 52- 60.
    (0)

  6. #16
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Jpec07 View Post
    What if Paladins had an ability they could use that would let their allies bash against their shield.
    Am I the only one that imagined the hilarity that could happen if the paladin fat fingered this ability during an AoE pull? Like, right before the summoner and black mage let loose with Death Flare and Flare respectively.

    WHM: "What? The hell did you die from?"

    PLD: "I got nuked by the BLM and SMN..."

    Casters: "Wooow. GG no re."

    Even better if someone used an AoE LB for whatever reason.
    (1)
    Last edited by Thunda_Cat_SMASH; 04-19-2016 at 09:09 AM.

  7. #17
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    I know this isn't a catch-all solution, but an alternative in some cases is just dragging a mob along with you.
    (0)

  8. #18
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Some places are locked off, until you defeat all mobs.
    Plus, most mobs has faster moving speed, than non-sprinting player character, so dragging a mob will not always allow for comfortable punching mob, sustaining everything until tank drag mob to next wave of enemies.
    (0)

  9. #19
    Player
    Comrade_uri's Avatar
    Join Date
    Feb 2015
    Location
    Limsa
    Posts
    86
    Character
    Maximilien Dufort
    World
    Omega
    Main Class
    Warrior Lv 100
    Umm this does fit WAR ppl... jeez..

    The WAR would be the dummy and every hit would increase his str a bit but once a threshold point is reached, where str stat can no longer be raised, any hits after drops the hp threshhold but more then the str increase. Eg say 50 pot attk boosts str by 1 but after the threshold hp goes down by 2 or 3.

    I'm not saying 2 or 3 hp or 1 point of str but they are just numbers to help convay my meaning.
    (0)

  10. #20
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Yuni_Queen View Post
    Some places are locked off, until you defeat all mobs.
    Right, as I said it isnt a catch-all, it's just something you have access to right now.
    Bosses being untargetable and pulls where everything dies at the same time will also be exceptions
    Plus, most mobs has faster moving speed, than non-sprinting player character, so dragging a mob will not always allow for comfortable punching mob, sustaining everything until tank drag mob to next wave of enemies.
    Lol, the mob trails behind the PLD though. If you can't catch it, you won't catch the PLD, unless the PLD slows it's pace.
    Also, since you mentioned punching, you've got fists of wind at your disposal as well as shoulder tackle. Even sprint plus invigorate is an option if you've fallen behind. If you can't catch the mob as a monk, it's due to lack of trying
    (0)
    Last edited by winsock; 04-22-2016 at 08:51 PM.

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