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  1. #13
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Heilstos View Post
    And its not to hard and make the "10% less dmg" like the regen buff and nerf this buff in pvp.
    While it might not be hard to implement, from a balance stand point S-E probably wouldn't implement this because of the potential raw power this can hold. Could you imagine giving a tank Collective Unconciousness, giving them a 15s HoT for 150 Potency with 10% damage mitigation? Then you Time Dilation that to make that 30s long. Then you Celestial Opposition that to make it 35s long? Combine that with Diurnal Aspected Benefic (38s) and, heck, let's say an Enhanced Bole for 15% damage reduction for 50s on top of all this. It's a lot of eggs in one basket but that's a lot of healing and mitigation right there from a single person.

    Also giving the party of 20s of 10% damage reduction (when combined with Celestial Opposition) while maintain the freedom to deal with any mechanics they want in those 20s would probably not be something S-E would settle with either.

    I like the idea of packaging the 10% reduction with the HoT to get around the nerf in a PvE aspect - it's a smart way to do it if they would try to maintain it. But I doubt it'll fly due to balancing reasons.

    [EDIT]

    Realism is probably the wrong word to use on my part and I understand the rationale for gaming conventions too.

    Funny enough, the ultimate counter point to "gaming conventions" and logic would if "S-E (or any MMO developed) wills it, they will make it happen, and nothing we can say or do will sway them". It's kinda funny when I think about it like that.
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    Last edited by Ghishlain; 04-15-2016 at 12:32 AM.