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Thread: Anima Relic

  1. #11
    Player
    Berethos's Avatar
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    Sep 2013
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    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nezerius View Post
    There's only two parts of the third Anima step; the 16 crafted items and the 80 unidentifiable items. The crafted part really is the easiest here, unless you're saying gathering 80 items is easier than that.
    I'm not sure why there's confusion as to what I said.

    The crafting step is dependent on a number of factors - the gathering classes you've leveled, the crafting classes you've leveled, who you know that has done either of those, and if you're unfortunate enough to not know any one personally or not have the jobs leveled on your own, it can be dependent on your server's economy, meaning purchasing the items or materials, or getting them crafted, can vary in price.

    So ultimately, it's the step that can by far be the easiest, or for some the hardest.

    My point was that someone calling it easy, when they have every crafter and gatherer leveled to 60, is likely basing it solely on their experience with it - and of course they're going to find it easy (and for putting in the effort to level those jobs, they've earned it) - and ultimately projecting their own experience on to their expectation of the experience others will have with that step.

    You find it to be the easiest step. So does Nyalia. Both of you have every gatherer and crafter to 60. Your perception of how difficult the crafting step is will be different than my experience.

    The 80 tokens doesn't factor in at all regarding my comment.
    (3)

  2. #12
    Player
    Nyalia's Avatar
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    Neri Feralheart
    World
    Faerie
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    Paladin Lv 90
    Quote Originally Posted by Berethos View Post
    You find it to be the easiest step. So does Nyalia. Both of you have every gatherer and crafter to 60. Your perception of how difficult the crafting step is will be different than my experience.
    I just don't see the comparison between farming 80 grind tokens that take weeks and weeks of hard grinding vs 16 crafted items that require common materials and are not difficult synths. I'm not talking about doing the synths yourself or even gathering the mats from scratch. I'm talking about buying the mats on the MB and having a friend craft them, or just buying the end products on the MB.

    Heck, the grind for the 80 tokens is so substantial (to me) that I could easily level a crafter from 0 to 60 in substantially less time than it would take to obtain 10 of those items... Several hundred beast tribe quests or hundreds of runs to Alexander or hunt grinding for days on end... I'm not saying the grind is too much, I'm just saying that it's a lot more than just a couple easy crafts with cheap materials.\


    I'm not saying "leveling crafters is trivial, everyone should be able to do it in seconds!" but I am saying that if you consider the grind for the anima items to not be that bad, I can't see how you can call the leve grind for powerleveling crafters prohibitively difficult. It takes substantially less time.
    (0)
    Last edited by Nyalia; 04-04-2016 at 11:53 PM.
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
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  3. #13
    Player
    Berethos's Avatar
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    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Never said it was prohibitively difficult...like nothing I said came close to saying that. What I said was that, based on current circumstances, that how difficult you find the crafting step and how difficult (or dependent on luck) I find the crafting step are going to be different.

    Even if we both believed the crafting step to be the easier of the two, you would still have an easier time with than I would and thus see it as even easier than I would.

    There's no actual right our wrong answer to which is easier anyway, and my original point was that our own perceptions of the difficulty of a given step is going to be influenced by things like personal in game wealth, access to crafting, etc...and that those who have all crafters and gathering to 60 are on one end of the spectrum...hence why it is skewed compared to the average.
    (2)

  4. #14
    Player
    Nyghtmarerobu's Avatar
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    Aug 2013
    Location
    Limsa
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    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Fianna_Alcuiden View Post
    Personally, I'm waiting until they nerf the "Coming into its own" quest to a level that makes any sort of sense compared with the new quest, before continuing past i200. Sorry, farming over 54 THOUSAND esoterics and poetics is just insane.

    Comparatively, the new step is only 9k tomes to complete, flat out, no crafting or other collecting nonsense. You can even do it faster by completing the old Crystal Tower climb quest.

    I can deal with the collecting and the crafting SE, but make the progression sensible.
    I'm sorry to say, I don't want to see this nerfed yet. While it is long winded and tedious, it goes towards a 210 weapon. While that isn't a big deal, the next step is incredibly easy, and you get a 230 weapon, which for some jobs, is a pretty damn nice weapon, and better than the lore 230 counterpart. Keep going on it, and you will finish it, if you care about it enough.
    (0)

  5. #15
    Player
    Ebonwings's Avatar
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    Feb 2016
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    Ul'dah
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    227
    Character
    Ebonwings Drakostorm
    World
    Excalibur
    Main Class
    Paladin Lv 80
    lol still on step 3 since its release date don't care anymore when I get it, so I'm just taking it as leisurely still only have 61/80 xD
    (0)

  6. #16
    Player
    EvilJoshy's Avatar
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    Dec 2013
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    Character
    Frost Bite
    World
    Exodus
    Main Class
    Alchemist Lv 70
    I started working on "Coming unto its own" a month ago. I have like 10 shells and 5 of everything else. I was soooo hoping they would adjust the amount of items needed for this damn quest but they didn't. I ended up buying the crafted mats the other day. Cost me like 6mil on Exodus all together but I wasn't spending my money on anything else. 3mil of that was probably me selling all the crit4 materia from my beastmen dailies.
    (0)

  7. #17
    Player
    Nyalia's Avatar
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    Gridania
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    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by EvilJoshy View Post
    I was soooo hoping they would adjust the amount of items needed for this damn quest but they didn't.
    They won't. That's never the approach they take. When they make it easier, they'll make the items cheaper, not reduce the number needed. This gives an advantage to people newly starting the quest and working to finish the quest, but doesn't auto-finish it for people who are in the middle of working on it. So, they might halve the Eso/AS cost or they might give double tokens from beast tribe quests, but they won't reduce the number of tokens needed for the quest.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
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  8. #18
    Player
    VirusChris's Avatar
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    Aug 2013
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    Character
    Chris Corona
    World
    Malboro
    Main Class
    Ninja Lv 90
    ^Well they DID adjust the enemies to kill in the Animus Book for the Zodiac Weapons from 10 to 3... so it's not outright positive they will, but at the same time there's nothing preventing them from reducing the number of items.
    (0)

  9. #19
    Player
    Zari's Avatar
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    Gridania
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    Character
    Zari Lutus
    World
    Balmung
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    Arcanist Lv 60
    I think when Berethos said difficult they didnt mean it as you think it does.

    They mean more that for some people that step is literally currently impossible if they cant make them themselves or have someone else do it since depending on the server the items can be expensive and most players that dont have crafters and gatherers leveled dont have millions of gil to spend
    (0)

  10. #20
    Player
    Nyalia's Avatar
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    Gridania
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    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by VirusChris View Post
    ^Well they DID adjust the enemies to kill in the Animus Book for the Zodiac Weapons from 10 to 3... so it's not outright positive they will, but at the same time there's nothing preventing them from reducing the number of items.
    While this is true, they didn't reduce the amount of alexandrite or materia, just started giving 5x alexandrite from maps and increased the drop rate from fates. They didn't reduce the light requirements, just started giving more light. They didn't reduce the number of mahatmas either, just increased the amount of light. They didn't reduce the number of crafted items or the price of the GC orbs or the price of the 100k shop bought items. They didn't reduce the number of dungeons, just gave the drop 100% of the time. They didn't reduce the number of fates, just increased the spawn rate. They didn't reduce the number of thavnairian mists, just reduced the cost.

    I can't think of a single change that was retroactive EXCEPT the number of enemies to kill in your CURRENT book, which was a small change given your current book's enemies to kill is only 1/4th of the requirements for 1/9th of the books required for a single half-step.
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

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